Age | Commit message (Expand) | Author |
---|---|---|
2016-02-17 | reuse identical shader programs | Péter Diviánszky |
2016-02-16 | generate functions in shaders | Péter Diviánszky |
2016-02-16 | refactoring | Péter Diviánszky |
2016-02-16 | eliminate FixLabel, performance is back at previous level | Péter Diviánszky |
2016-02-15 | show trace only on demand | Péter Diviánszky |
2016-02-15 | refactoring | Péter Diviánszky |
2016-02-15 | put trace info in .out files | Péter Diviánszky |
2016-02-14 | refactoring: use less withRange | Péter Diviánszky |
2016-02-14 | refactoring | Péter Diviánszky |
2016-02-14 | refactoring | Péter Diviánszky |
2016-02-14 | refactoring | Péter Diviánszky |
2016-02-14 | more lines in generated shader code | Péter Diviánszky |
2016-02-14 | use less space in generated shaders | Péter Diviánszky |
2016-02-14 | try to remove FixLabel | Péter Diviánszky |
2016-02-13 | use different kinf of infos | Péter Diviánszky |
2016-02-13 | fix missing fragment shader code generation | Péter Diviánszky |
2016-02-13 | add structure to error messages | Péter Diviánszky |
2016-02-13 | refactoring (use infer monad) | Péter Diviánszky |
2016-02-13 | fix vertex shader output codegen | Csaba Hruska |
2016-02-12 | refactoring | Péter Diviánszky |
2016-02-12 | refactoring | Péter Diviánszky |
2016-02-12 | refactoring (use RWS) | Péter Diviánszky |
2016-02-12 | fix arbitrary instance | Péter Diviánszky |
2016-02-12 | switch to megaparsec | Péter Diviánszky |
2016-02-11 | Revert "temporarily ignore also RecLC" | Péter Diviánszky |
2016-02-11 | temporarily ignore also RecLC | Péter Diviánszky |
2016-02-11 | tweak Delta function handling | Péter Diviánszky |
2016-02-11 | fix FixLabel | Péter Diviánszky |
2016-02-11 | cleanup | Péter Diviánszky |
2016-02-11 | refactoring | Péter Diviánszky |
2016-02-10 | simplification | Péter Diviánszky |
2016-02-10 | cleanup | Péter Diviánszky |
2016-02-10 | use type checker's Exp representation in CoreToGLSL.hs. Still 3 test cases ti... | Péter Diviánszky |
2016-02-10 | remove patterns | Péter Diviánszky |
2016-02-10 | don't generate dead code | Péter Diviánszky |
2016-02-10 | cleanup | Péter Diviánszky |
2016-02-10 | refactored uniform collecting | Péter Diviánszky |
2016-02-10 | refactoring | Péter Diviánszky |
2016-02-10 | eliminate all Var and Pat names | Péter Diviánszky |
2016-02-10 | uniform name generation | Péter Diviánszky |
2016-02-10 | simplification | Péter Diviánszky |
2016-02-10 | refactoring: genGLSLSubst --> genGLSL | Péter Diviánszky |
2016-02-10 | refactor CoreToIR GLSL code generator | Péter Diviánszky |
2016-02-09 | begin to refactor CoreToIR.hs: use de bruijn indices & reordering | Péter Diviánszky |
2016-02-09 | fix pretty print of Neutrals | Péter Diviánszky |
2016-02-09 | fix multiple pragam parsing | Péter Diviánszky |
2016-02-09 | first try to tie fix better in reduction; reduction is slowed down now | Péter Diviánszky |
2016-02-08 | store fixity info next to definitions | Péter Diviánszky |
2016-02-08 | merge Fun with PMLabel | Péter Diviánszky |
2016-02-08 | cleanup arity handling | Péter Diviánszky |