Age | Commit message (Expand) | Author |
---|---|---|
2016-03-01 | update out | Csaba Hruska |
2016-03-01 | adjust recursive texture example | Csaba Hruska |
2016-02-29 | renames | Péter Diviánszky |
2016-02-29 | remove hacks | Péter Diviánszky |
2016-02-29 | dependency change: pretty-compact --> wl-pprint | Péter Diviánszky |
2016-02-28 | update LambdaCube example | Csaba Hruska |
2016-02-27 | cleanup MVP from editor examples | Csaba Hruska |
2016-02-26 | bugfixes | Péter Diviánszky |
2016-02-26 | fix build | Péter Diviánszky |
2016-02-26 | remove MVP from LambdaCube2 example | Csaba Hruska |
2016-02-26 | more accurate pi value | Csaba Hruska |
2016-02-26 | add perspective to prelude | Csaba Hruska |
2016-02-25 | cleanup test cases | Péter Diviánszky |
2016-02-25 | do not wire-in ignoring .ignore tests | Péter Diviánszky |
2016-02-24 | tweak namespace handling | Péter Diviánszky |
2016-02-23 | simplify namespace handling | Péter Diviánszky |
2016-02-22 | fix Graphics.lc | Péter Diviánszky |
2016-02-22 | tweak name ticking | Péter Diviánszky |
2016-02-22 | refactoring | Péter Diviánszky |
2016-02-22 | rename: fetch_ --> fetch; fetchArrays_ --> fetchArrays | Péter Diviánszky |
2016-02-22 | update out | Csaba Hruska |
2016-02-22 | adjust heartbeat example | Csaba Hruska |
2016-02-22 | fix webgl constant decl code gen | Péter Diviánszky |
2016-02-22 | rename zeroComp --> zero; oneComp --> one | Péter Diviánszky |
2016-02-22 | refactoring | Péter Diviánszky |
2016-02-20 | fix typo & refactoring | Péter Diviánszky |
2016-02-19 | don't show irrelevant parameters in shader function names | Péter Diviánszky |
2016-02-19 | apply hidden parameters on shader functions; fixes #6 | Péter Diviánszky |
2016-02-19 | speedup: tweak max de bruijn handling | Péter Diviánszky |
2016-02-19 | tuples are heterogeneous lists | Péter Diviánszky |
2016-02-18 | refactoring | Péter Diviánszky |
2016-02-18 | new test | Csaba Hruska |
2016-02-18 | inline uniform variables | Péter Diviánszky |
2016-02-18 | support local pattern matching functions and local recursive functions | Péter Diviánszky |
2016-02-17 | work on performance comparison tool | Csaba Hruska |
2016-02-17 | add new test, extend InterpolatedType in Builtins | Csaba Hruska |
2016-02-17 | better path handling | Péter Diviánszky |
2016-02-17 | reuse identical shader programs | Péter Diviánszky |
2016-02-16 | add missing .out files | Péter Diviánszky |
2016-02-16 | generate functions in shaders | Péter Diviánszky |
2016-02-16 | eliminate FixLabel, performance is back at previous level | Péter Diviánszky |
2016-02-15 | show trace only on demand | Péter Diviánszky |
2016-02-15 | refactoring | Péter Diviánszky |
2016-02-15 | put trace info in .out files | Péter Diviánszky |
2016-02-15 | add test | Csaba Hruska |
2016-02-15 | add test | Csaba Hruska |
2016-02-14 | refactoring: use less withRange | Péter Diviánszky |
2016-02-14 | update .out file | Péter Diviánszky |
2016-02-14 | fix build | Péter Diviánszky |
2016-02-14 | refactoring | Péter Diviánszky |