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AgeCommit message (Expand)Author
2016-02-26remove MVP from LambdaCube2 exampleCsaba Hruska
2016-02-26more accurate pi valueCsaba Hruska
2016-02-26add perspective to preludeCsaba Hruska
2016-02-25cleanup test casesPéter Diviánszky
2016-02-25do not wire-in ignoring .ignore testsPéter Diviánszky
2016-02-24tweak namespace handlingPéter Diviánszky
2016-02-23simplify namespace handlingPéter Diviánszky
2016-02-22fix Graphics.lcPéter Diviánszky
2016-02-22tweak name tickingPéter Diviánszky
2016-02-22refactoringPéter Diviánszky
2016-02-22rename: fetch_ --> fetch; fetchArrays_ --> fetchArraysPéter Diviánszky
2016-02-22update outCsaba Hruska
2016-02-22adjust heartbeat exampleCsaba Hruska
2016-02-22fix webgl constant decl code genPéter Diviánszky
2016-02-22rename zeroComp --> zero; oneComp --> onePéter Diviánszky
2016-02-22refactoringPéter Diviánszky
2016-02-20fix typo & refactoringPéter Diviánszky
2016-02-19don't show irrelevant parameters in shader function namesPéter Diviánszky
2016-02-19apply hidden parameters on shader functions; fixes #6Péter Diviánszky
2016-02-19speedup: tweak max de bruijn handlingPéter Diviánszky
2016-02-19tuples are heterogeneous listsPéter Diviánszky
2016-02-18refactoringPéter Diviánszky
2016-02-18new testCsaba Hruska
2016-02-18inline uniform variablesPéter Diviánszky
2016-02-18support local pattern matching functions and local recursive functionsPéter Diviánszky
2016-02-17work on performance comparison toolCsaba Hruska
2016-02-17add new test, extend InterpolatedType in BuiltinsCsaba Hruska
2016-02-17better path handlingPéter Diviánszky
2016-02-17reuse identical shader programsPéter Diviánszky
2016-02-16add missing .out filesPéter Diviánszky
2016-02-16generate functions in shadersPéter Diviánszky
2016-02-16eliminate FixLabel, performance is back at previous levelPéter Diviánszky
2016-02-15show trace only on demandPéter Diviánszky
2016-02-15refactoringPéter Diviánszky
2016-02-15put trace info in .out filesPéter Diviánszky
2016-02-15add testCsaba Hruska
2016-02-15add testCsaba Hruska
2016-02-14refactoring: use less withRangePéter Diviánszky
2016-02-14update .out filePéter Diviánszky
2016-02-14fix buildPéter Diviánszky
2016-02-14refactoringPéter Diviánszky
2016-02-14more lines in generated shader codePéter Diviánszky
2016-02-14use less space in generated shadersPéter Diviánszky
2016-02-14pretty print pipelines in .out filesPéter Diviánszky
2016-02-13use different kinf of infosPéter Diviánszky
2016-02-13update .out filesPéter Diviánszky
2016-02-13add structure to error messagesPéter Diviánszky
2016-02-13fix vertex shader output codegenCsaba Hruska
2016-02-12update out filesCsaba Hruska
2016-02-12Material.lc: caSort - switch to floatCsaba Hruska