From f2fa7476f0c19bb374c24324edda110333288926 Mon Sep 17 00:00:00 2001 From: Péter Diviánszky Date: Sun, 14 Feb 2016 11:40:34 +0100 Subject: use less space in generated shaders --- testdata/fetcharrays01.out | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'testdata/fetcharrays01.out') diff --git a/testdata/fetcharrays01.out b/testdata/fetcharrays01.out index f1874f9a..9f6d65e5 100644 --- a/testdata/fetcharrays01.out +++ b/testdata/fetcharrays01.out @@ -32,8 +32,8 @@ Pipeline in vec3 vi2 ; smooth out vec4 vo1 ; void main() { - gl_Position = ( ( MVP ) * ( vec4 ( ( vi1 ).x,( vi1 ).y,( vi1 ).z,1.0 ) ) ) * ( vec4 ( 0.5,0.5,0.5,1.0 ) ); - vo1 = vec4 ( ( vi1 ).x,( vi1 ).y,( vi1 ).z,1.0 ); + gl_Position = ((MVP) * (vec4 ((vi1).x,(vi1).y,(vi1).z,1.0))) * (vec4 (0.5,0.5,0.5,1.0)); + vo1 = vec4 ((vi1).x,(vi1).y,(vi1).z,1.0); } """ -- cgit v1.2.3