during addUnifs position: "./tests/reject/accumulate03.lc" (line 11, column 23) - "./tests/reject/accumulate03.lc" (line 11, column 68) frame = Accumulate fragmentCtx PassAll fragmentShader fragmentStream emptyFB ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ cannot unify (Color (Vec 4 t00066),Color t00067) with Color Float ----------- equations ~~~ t00062 -> FragmentOut (Color (Vec 4 t00066),Color t00067) t00072 -> FragmentOut (Color Float)