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module Material where
-- import Data.Vect
-- import Data.String (String)
-- import qualified Data.String.Char8 as SB
identityLight :: Float
identityLight = 1
data Entity
= Entity
{ eAmbientLight :: Vec 4 Float
, eDirectedLight :: Vec 4 Float
, eLightDir :: Vec 3 Float
, eShaderRGBA :: Vec 4 Float
}
data WaveType
= WT_Sin
| WT_Triangle
| WT_Square
| WT_Sawtooth
| WT_InverseSawtooth
| WT_Noise
--deriving Show
data Wave = Wave WaveType Float Float Float Float -- deriving Show
data Deform
= D_AutoSprite
| D_AutoSprite2
| D_Bulge Float Float Float
| D_Move (Vec 3 Float) Wave
| D_Normal Float Float
| D_ProjectionShadow
| D_Text0
| D_Text1
| D_Text2
| D_Text3
| D_Text4
| D_Text5
| D_Text6
| D_Text7
| D_Wave Float Wave
-- deriving Show
data CullType
= CT_FrontSided
| CT_BackSided
| CT_TwoSided
-- deriving Show
data Blending'
= B_DstAlpha
| B_DstColor
| B_One
| B_OneMinusDstAlpha
| B_OneMinusDstColor
| B_OneMinusSrcAlpha
| B_OneMinusSrcColor
| B_SrcAlpha
| B_SrcAlphaSaturate
| B_SrcColor
| B_Zero
-- deriving (Show, Eq)
data RGBGen
= RGB_Wave Wave
| RGB_Const Float Float Float
| RGB_Identity
| RGB_IdentityLighting
| RGB_Entity
| RGB_OneMinusEntity
| RGB_ExactVertex
| RGB_Vertex
| RGB_LightingDiffuse
| RGB_OneMinusVertex
| RGB_Undefined
-- deriving Show
data AlphaGen
= A_Wave Wave
| A_Const Float
| A_Portal
| A_Identity
| A_Entity
| A_OneMinusEntity
| A_Vertex
| A_LightingSpecular
| A_OneMinusVertex
-- deriving Show
data TCGen
= TG_Base
| TG_Lightmap
| TG_Environment -- TODO, check: RB_CalcEnvironmentTexCoords
| TG_Vector (Vec 3 Float) (Vec 3 Float)
| TG_Undefined -- FIXME: HACK!!
-- deriving Show
data TCMod
= TM_EntityTranslate
| TM_Rotate Float
| TM_Scroll Float Float
| TM_Scale Float Float
| TM_Stretch Wave
| TM_Transform Float Float Float Float Float Float
| TM_Turb Float Float Float Float
-- deriving Show
data StageTexture
= ST_Map String
| ST_ClampMap String
| ST_AnimMap Float [String]
| ST_Lightmap
| ST_WhiteImage
-- deriving (Show, Eq, Ord)
data AlphaFunction
= A_Gt0
| A_Lt128
| A_Ge128
-- deriving (Show, Eq, Ord)
data DepthFunction
= D_Equal
| D_Lequal
-- deriving Show
data StageAttrs
= StageAttrs
{ saBlend :: (Maybe (Blending', Blending'))
, saRGBGen :: RGBGen
, saAlphaGen :: AlphaGen
, saTCGen :: TCGen
, saTCMod :: [TCMod]
, saTexture :: StageTexture
, saDepthWrite :: Bool
, saDepthFunc :: DepthFunction
, saAlphaFunc :: (Maybe AlphaFunction)
-- parser internals
, saDepthMaskExplicit :: Bool
, saTextureUniform :: String
}
-- deriving Show
defaultStageAttrs :: StageAttrs
defaultStageAttrs = StageAttrs
{ saBlend = Nothing
, saRGBGen = RGB_Undefined
, saAlphaGen = A_Identity
, saTCGen = TG_Undefined
, saTCMod = []
, saTexture = ST_WhiteImage
, saDepthWrite = True
, saDepthFunc = D_Lequal
, saAlphaFunc = Nothing
, saDepthMaskExplicit = False
, saTextureUniform = ""
}
data CommonAttrs
= CommonAttrs
{ caSkyParms :: () -- TODO
, caFogParms :: () -- TODO
, caPortal :: Bool
, caSort :: Int -- default: 3 or 6 depends on blend function
, caEntityMergable :: Bool
, caFogOnly :: Bool
, caCull :: CullType -- default: front
, caDeformVertexes :: [Deform]
, caNoMipMaps :: Bool
, caPolygonOffset :: Bool
, caStages :: [StageAttrs]
-- parser internals
, caIsSky :: Bool
}
-- deriving Show
defaultCommonAttrs :: CommonAttrs
defaultCommonAttrs = CommonAttrs
{ caSkyParms = ()
, caFogParms = ()
, caPortal = False
, caSort = 0
, caEntityMergable = False
, caFogOnly = False
, caCull = CT_FrontSided
, caDeformVertexes = []
, caNoMipMaps = False
, caPolygonOffset = False
, caStages = []
, caIsSky = False
}
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