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author | Kosyrev Serge <_deepfire@feelingofgreen.ru> | 2018-09-20 21:30:59 +0300 |
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committer | Kosyrev Serge <_deepfire@feelingofgreen.ru> | 2018-09-20 21:30:59 +0300 |
commit | 10936a8fa87809917c22bf2a7e1757a339b33bb4 (patch) | |
tree | bc3f205566b68b7884505c2c234c4a35ff5deafe /examples | |
parent | 5c74819ac632f9a746497621064c9bcfab86eb49 (diff) |
Drop the use of (,) syntax
Diffstat (limited to 'examples')
-rw-r--r-- | examples/pickInt.hs | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/examples/pickInt.hs b/examples/pickInt.hs index 2443c8b..5a499d4 100644 --- a/examples/pickInt.hs +++ b/examples/pickInt.hs | |||
@@ -20,9 +20,9 @@ import qualified LambdaCube.Linear as LCLin | |||
20 | -- See: http://lambdacube3d.com/getting-started | 20 | -- See: http://lambdacube3d.com/getting-started |
21 | ---------------------------------------------------- | 21 | ---------------------------------------------------- |
22 | 22 | ||
23 | screenDim :: (,) Int Int | 23 | screenDim :: (Int, Int) |
24 | screenDim = (,) 800 600 | 24 | screenDim = (800, 600) |
25 | (,) screenW screenH = screenDim | 25 | (screenW, screenH) = screenDim |
26 | 26 | ||
27 | main :: IO () | 27 | main :: IO () |
28 | main = do | 28 | main = do |
@@ -59,16 +59,16 @@ main = do | |||
59 | -- update graphics input | 59 | -- update graphics input |
60 | GLFW.getWindowSize win >>= \(w,h) -> LambdaCubeGL.setScreenSize storage (fromIntegral w) (fromIntegral h) | 60 | GLFW.getWindowSize win >>= \(w,h) -> LambdaCubeGL.setScreenSize storage (fromIntegral w) (fromIntegral h) |
61 | LambdaCubeGL.updateUniforms storage $ do | 61 | LambdaCubeGL.updateUniforms storage $ do |
62 | let (,) x y = (,) 0 0 | 62 | let (x, y) = (,) 0 0 |
63 | cvpos = Vec3 x (-y) 0 | 63 | cvpos = Vec3 x (-y) 0 |
64 | toScreen = screenM screenW screenH | 64 | toScreen = screenM screenW screenH |
65 | "viewProj" @= pure (mat4ToM44F $! (Vc.fromProjective $! Vc.translation cvpos) Vc..*. toScreen) | 65 | "viewProj" @= pure (mat4ToM44F $! (Vc.fromProjective $! Vc.translation cvpos) Vc..*. toScreen) |
66 | 66 | ||
67 | let pickPoints = | 67 | let pickPoints = -- should be fb 0 fb 1 (pick) |
68 | [ (0, 0) -- should be black | 68 | [ (0, 0) -- black 0 |
69 | , (200, 200) -- ..blue, ffff0000 | 69 | , (200, 200) -- ..blue, ffff0000 2 |
70 | , (600, 400) -- ..red, ff0000ff | 70 | , (600, 400) -- ..red, ff0000ff 1 |
71 | ] :: [(,) Int Int] | 71 | ] :: [(Int, Int)] |
72 | 72 | ||
73 | -- render to render texture | 73 | -- render to render texture |
74 | LambdaCubeGL.renderFrame pipePick | 74 | LambdaCubeGL.renderFrame pipePick |
@@ -89,7 +89,7 @@ main = do | |||
89 | let keyIsPressed k = fmap (==KeyState'Pressed) $ GLFW.getKey win k | 89 | let keyIsPressed k = fmap (==KeyState'Pressed) $ GLFW.getKey win k |
90 | escape <- keyIsPressed Key'Escape | 90 | escape <- keyIsPressed Key'Escape |
91 | if escape then return () else loop | 91 | if escape then return () else loop |
92 | collectPicks :: Int -> [(,) Int Int] -> IO [Int] | 92 | collectPicks :: Int -> [(Int, Int)] -> IO [Int] |
93 | collectPicks fb picks = | 93 | collectPicks fb picks = |
94 | forM picks $ (fromIntegral <$>) . pickFrameBuffer fb screenDim | 94 | forM picks $ (fromIntegral <$>) . pickFrameBuffer fb screenDim |
95 | printPicks pickPoints colorPicks = do | 95 | printPicks pickPoints colorPicks = do |
@@ -146,8 +146,8 @@ screenM w h = scaleM | |||
146 | 146 | ||
147 | pickFrameBuffer | 147 | pickFrameBuffer |
148 | :: Int -- ^ framebuffer | 148 | :: Int -- ^ framebuffer |
149 | -> (,) Int Int -- ^ FB dimensions | 149 | -> (Int, Int) -- ^ FB dimensions |
150 | -> (,) Int Int -- ^ pick coordinates | 150 | -> (Int, Int) -- ^ pick coordinates |
151 | -> IO F.Word32 -- ^ resultant pixel value | 151 | -> IO F.Word32 -- ^ resultant pixel value |
152 | pickFrameBuffer fb (w, h) (x, y) = do | 152 | pickFrameBuffer fb (w, h) (x, y) = do |
153 | glFinish | 153 | glFinish |