Age | Commit message (Expand) | Author |
---|---|---|
2016-01-10 | initial getting started example: Hello | Csaba Hruska |
2016-01-10 | back to ByteString | Csaba Hruska |
2016-01-10 | make more flexible | Csaba Hruska |
2016-01-10 | fix exports and version | Csaba Hruska |
2016-01-08 | use String instead og ByteString | Csaba Hruska |
2016-01-08 | use Map instead of Trie | Csaba Hruska |
2016-01-08 | move to LambdaCube.GL, use more descriptive names, update for OpenGLRaw 3.0 | Csaba Hruska |
2016-01-03 | texture slot support | Csaba Hruska |
2015-12-21 | more info in errors | Csaba Hruska |
2015-12-18 | adjust for generated IR | Csaba Hruska |
2015-09-09 | adjust to IR renaming | Csaba Hruska |
2015-09-08 | fix sample | Csaba Hruska |
2015-09-07 | fix import | Csaba Hruska |
2015-06-09 | add .gitignore | Csaba Hruska |
2015-06-09 | support for immediate stream data | Csaba Hruska |
2015-06-05 | add time uniform input to sample | Csaba Hruska |
2015-06-01 | fix multipass rendering | Csaba Hruska |
2015-06-01 | improve error message | Csaba Hruska |
2015-05-20 | fix | Csaba Hruska |
2015-05-19 | mesh load without gpu resources | Csaba Hruska |
2015-05-19 | expose GPUData type | Csaba Hruska |
2015-05-19 | disable sample | Csaba Hruska |
2015-05-18 | adjust cabal | Csaba Hruska |
2015-05-18 | cleanup | Csaba Hruska |
2015-05-18 | cleanup | Csaba Hruska |
2015-05-18 | fix array view construction functions | Csaba Hruska |
2015-05-18 | fix | Csaba Hruska |
2015-05-18 | split dsl compiler and ir backend | Csaba Hruska |
2015-05-18 | Initial commit | Csaba Hruska |