summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2016-02-04add cabal file for examplesCsaba Hruska
2016-02-01disable debug logCsaba Hruska
2016-01-29simplify Mesh data add some missing functionCsaba Hruska
2016-01-29intial version of backend test clientCsaba Hruska
2016-01-18add dep versionsCsaba Hruska
2016-01-18rename to lambdacube-glCsaba Hruska
2016-01-16update sampleCsaba Hruska
2016-01-14update sample texture and add example to load a pipeline from jsonCsaba Hruska
2016-01-13Added instructions to the readme.Patai Gergely
2016-01-13Added stack support.Patai Gergely
2016-01-11remove unused language pragmaCsaba Hruska
2016-01-10update hello.lcCsaba Hruska
2016-01-10update exampleCsaba Hruska
2016-01-10initial getting started example: HelloCsaba Hruska
2016-01-10back to ByteStringCsaba Hruska
2016-01-10make more flexibleCsaba Hruska
2016-01-10fix exports and versionCsaba Hruska
2016-01-08use String instead og ByteStringCsaba Hruska
2016-01-08use Map instead of TrieCsaba Hruska
2016-01-08move to LambdaCube.GL, use more descriptive names, update for OpenGLRaw 3.0Csaba Hruska
2016-01-03texture slot supportCsaba Hruska
2015-12-21more info in errorsCsaba Hruska
2015-12-18adjust for generated IRCsaba Hruska
2015-09-09adjust to IR renamingCsaba Hruska
2015-09-08fix sampleCsaba Hruska
2015-09-07fix importCsaba Hruska
2015-06-09add .gitignoreCsaba Hruska
2015-06-09support for immediate stream dataCsaba Hruska
2015-06-05add time uniform input to sampleCsaba Hruska
2015-06-01fix multipass renderingCsaba Hruska
2015-06-01improve error messageCsaba Hruska
2015-05-20fixCsaba Hruska
2015-05-19mesh load without gpu resourcesCsaba Hruska
2015-05-19expose GPUData typeCsaba Hruska
2015-05-19disable sampleCsaba Hruska
2015-05-18adjust cabalCsaba Hruska
2015-05-18cleanupCsaba Hruska
2015-05-18cleanupCsaba Hruska
2015-05-18fix array view construction functionsCsaba Hruska
2015-05-18fixCsaba Hruska
2015-05-18split dsl compiler and ir backendCsaba Hruska
2015-05-18Initial commitCsaba Hruska