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Author
2019-05-06
Newer JuicyPixels bound.
Joe Crayne
2019-05-05
Signatures, comments, dead-code removal.
Joe Crayne
2018-09-22
fix stack and compatibility issues
HEAD
master
Csaba Hruska
2018-09-22
Merge pull request #13 from deepfire/master
Csaba Hruska
2018-09-21
pickInt: sample from mouse position as well
Csaba Hruska
2018-09-21
cabal: deconflict version requirements of examples
Kosyrev Serge
2018-09-21
cabal: don't build lambdacube-gl-picking unless examples were requested
Kosyrev Serge
2018-09-20
textureDataTypeToGLArityType: fix translation for integer textures
Csaba Hruska
2018-09-20
textureDataTypeToGLType: switch to 8-bit components for integer RGBA textures
Csaba Hruska
2018-09-20
pickInt: glReadBuffer/glReadPixels framebuffer format specificity
Csaba Hruska
2018-09-20
clearRenderTarget: render textures need format-specific treatment
Csaba Hruska
2018-09-20
Drop the use of (,) syntax
Kosyrev Serge
2018-09-20
lambdacube-gl-pickint: new executable to test integer picking
Kosyrev Serge
2018-09-19
compileRenderTarget/allocRenderer: fill the glOutputs of a GLRenderer
Kosyrev Serge
2018-09-19
types: introduce GLOutput into GLRenderer
Kosyrev Serge
2018-09-17
git: some cabal new-build ignores
Kosyrev Serge
2018-09-15
Update README.md
Csaba Hruska
2018-02-03
better readme
Csaba Hruska
2018-02-03
update readme
Csaba Hruska
2017-07-30
fix stack yaml
Csaba Hruska
2017-07-30
update to stackage lts 9.0
Csaba Hruska
2017-05-28
bump version
Csaba Hruska
2017-05-28
Merge pull request #12 from deepfire/fix-space-leak-11
Csaba Hruska
2017-05-29
GL.Input: fix a couple of space leaks in addObject/removeObject
Kosyrev Serge
2017-05-28
GL.Mesh: fully export GPUMesh and GPUData
Kosyrev Serge
2017-05-20
bump version
Csaba Hruska
2017-05-20
silent unused uniform warnings
Csaba Hruska
2017-01-26
add changelog
Csaba Hruska
2017-01-26
fix calculation of active texture count, caused a bug when render textures we...
Csaba Hruska
2017-01-25
fix embedded example
Csaba Hruska
2017-01-23
bump version
Csaba Hruska
2017-01-23
Merge pull request #4 from NCrashed/patch-1
Csaba Hruska
2017-01-23
Update lambdacube-gl.cabal
Anton Gushcha
2016-12-25
count render calls
Csaba Hruska
2016-12-24
more info in error message
Csaba Hruska
2016-12-24
fix DrawContext's uniform setup
Csaba Hruska
2016-12-24
fix DrawContext construction
Csaba Hruska
2016-12-24
bump version
Csaba Hruska
2016-12-24
some render optimization
Csaba Hruska
2016-12-23
make renderable graphics order optional
Csaba Hruska
2016-11-16
relax base version constraint
Csaba Hruska
2016-07-11
improve obj triangulation
Csaba Hruska
2016-07-10
fix obj example
Csaba Hruska
2016-07-10
obj example: support diffuse color
Csaba Hruska
2016-07-10
add files to cabal
Csaba Hruska
2016-07-10
cabalize OBJ loader example
Csaba Hruska
2016-07-10
add Wavefron OBJ loader example
Csaba Hruska
2016-07-10
add updateObjectUniforms
Csaba Hruska
2016-05-11
bump OpenGLRaw version constraint
Csaba Hruska
2016-05-09
hacky workaround to support optimising drivers
Csaba Hruska
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