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path: root/src/LambdaCube/GL/Input.hs
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2017-05-29GL.Input: fix a couple of space leaks in addObject/removeObjectKosyrev Serge
Repro: https://github.com/deepfire/holotype/commit/db5402b52142d43cd5914ef2f3d4c0313a3aac0b - issue: make lcs SCENARIO=ManMeshObjOrig - issue fix: make lcs SCENARIO=ManMeshObj
2017-05-20silent unused uniform warningsCsaba Hruska
2016-12-23make renderable graphics order optionalCsaba Hruska
2016-07-10add updateObjectUniformsCsaba Hruska
2016-03-15add error messagesCsaba Hruska
2016-03-06cleanupCsaba Hruska
2016-01-29simplify Mesh data add some missing functionCsaba Hruska
2016-01-10update exampleCsaba Hruska
2016-01-10back to ByteStringCsaba Hruska
2016-01-10make more flexibleCsaba Hruska
2016-01-08use String instead og ByteStringCsaba Hruska
2016-01-08use Map instead of TrieCsaba Hruska
2016-01-08move to LambdaCube.GL, use more descriptive names, update for OpenGLRaw 3.0Csaba Hruska