name: lambdacube-gl-examples version: 0.1.0.0 synopsis: Basic example for LambdaCube 3D Haskell OpenGL backend -- description: homepage: http://lambdacube3d.com/getting-started license: BSD3 license-file: LICENSE author: Csaba Hruska maintainer: csaba.hruska@gmail.com -- copyright: category: Graphics build-type: Simple extra-source-files: hello.lc hello.json cabal-version: >=1.10 executable hello-gl main-is: Hello.hs build-depends: base >=4.8 && <4.9, containers >=0.5 && <0.6, vector >=0.11 && <0.12, JuicyPixels >=3.2 && <3.3, aeson >=0.9 && <0.11, bytestring >=0.10 && <0.11, GLFW-b >=1.4 && <1.5, lambdacube-gl >=0.4 && <0.5 -- hs-source-dirs: default-language: Haskell2010 executable hello-gl-embedded main-is: HelloEmbedded.hs build-depends: base >=4.8 && <4.9, containers >=0.5 && <0.6, vector >=0.11 && <0.12, JuicyPixels >=3.2 && <3.3, aeson >=0.9 && <0.11, bytestring >=0.10 && <0.11, GLFW-b >=1.4 && <1.5, lambdacube-gl >=0.4 && <0.5, lambdacube-compiler >=0.4 && <0.5 -- hs-source-dirs: default-language: Haskell2010