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authorirungentoo <irungentoo@gmail.com>2013-06-26 14:07:01 -0400
committerirungentoo <irungentoo@gmail.com>2013-06-26 14:07:01 -0400
commit46ee2d6be668597adfedcbb6358a091e39f1bcd1 (patch)
tree552d41aa518aaadfe7f1d9c80d71ac0f93e7354b /docs/TODO.txt
parent81e2043df99f4d1b10f51581e50f9048fda951bf (diff)
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@@ -23,6 +23,10 @@ Less important.
23 No UDP hole punching on them so we need to do something else 23 No UDP hole punching on them so we need to do something else
24 (only if both the clients which try to connect to themselves are behind one) 24 (only if both the clients which try to connect to themselves are behind one)
25 25
26-Decentralized IRC like channels.
27
28
29
26-Offline messaging protocol (text only) 30-Offline messaging protocol (text only)
27 Use your friends.(or maybe the people closest (mathematically by comparing client_id's) to you or the friend you want to send the message to). 31 Use your friends.(or maybe the people closest (mathematically by comparing client_id's) to you or the friend you want to send the message to).
28 The message will not be very big. Let's say we limit the maximum number of bytes for one to 1024, it means if every client stores 1024 offline messages it only takes 1 MB of ram. 32 The message will not be very big. Let's say we limit the maximum number of bytes for one to 1024, it means if every client stores 1024 offline messages it only takes 1 MB of ram.