diff options
author | irungentoo <irungentoo@gmail.com> | 2013-08-20 14:47:32 -0400 |
---|---|---|
committer | irungentoo <irungentoo@gmail.com> | 2013-08-20 14:47:32 -0400 |
commit | ac621d96d3139ca09eeebd509d6f6b92380f4f41 (patch) | |
tree | 497a4e5866f0f8d11f98b5e413b24cc650aab1df /other/unused/timer.c | |
parent | a1c40d753ee8faf15aa0dd314bd4249aa3750b2e (diff) |
Refactor of core done.
Diffstat (limited to 'other/unused/timer.c')
-rw-r--r-- | other/unused/timer.c | 290 |
1 files changed, 290 insertions, 0 deletions
diff --git a/other/unused/timer.c b/other/unused/timer.c new file mode 100644 index 00000000..29190921 --- /dev/null +++ b/other/unused/timer.c | |||
@@ -0,0 +1,290 @@ | |||
1 | #define __STDC_FORMAT_MACROS | ||
2 | #include <inttypes.h> | ||
3 | |||
4 | #include "timer.h" | ||
5 | #include "network.h" | ||
6 | |||
7 | /* | ||
8 | A nested linked list increases efficiency of insertions. | ||
9 | Depending on the number of timers we have, we might need to have nested linked lists | ||
10 | in order to improve insertion efficiency. | ||
11 | The code below is preperation for that end, should it be necessary. | ||
12 | |||
13 | typedef struct { | ||
14 | struct timer_package* _next; | ||
15 | union { | ||
16 | timer_packet* _inner; | ||
17 | timer* queue; | ||
18 | }; | ||
19 | uint64_t pkgtime; | ||
20 | } timer_package; | ||
21 | |||
22 | timer_package* timer_package_pool; | ||
23 | |||
24 | static timer_package* new_package() | ||
25 | { | ||
26 | timer_package* ret; | ||
27 | if (timer_package_pool) { | ||
28 | ret = timer_package_pool; | ||
29 | timer_package_pool = timer_package_pool->_next; | ||
30 | } else { | ||
31 | ret = calloc(1, sizeof(struct timer_package)); | ||
32 | } | ||
33 | return ret; | ||
34 | } | ||
35 | |||
36 | static void delete_package(timer_package* p) | ||
37 | { | ||
38 | p->_next = timer_package_pool; | ||
39 | timer_package_pool = p; | ||
40 | } | ||
41 | */ | ||
42 | |||
43 | enum timer_state { | ||
44 | STATE_INACTIVE = 0, | ||
45 | STATE_ACTIVE, | ||
46 | STATE_CALLBACK | ||
47 | }; | ||
48 | |||
49 | struct timer { | ||
50 | enum timer_state state; | ||
51 | timer *_prev; | ||
52 | timer *_next; | ||
53 | timer_callback cb; | ||
54 | void *userdata; | ||
55 | uint64_t deadline; | ||
56 | }; | ||
57 | |||
58 | static timer *timer_main_queue; | ||
59 | static timer *timer_us_queue; /* hi-speed queue */ | ||
60 | |||
61 | inline static void timer_dequeue(timer *t, timer **queue) | ||
62 | { | ||
63 | if (t->state == STATE_INACTIVE) return; /* not in a queue */ | ||
64 | |||
65 | if (t->_prev) { | ||
66 | t->_prev->_next = t->_next; | ||
67 | } else { | ||
68 | *queue = t->_next; | ||
69 | } | ||
70 | |||
71 | if (t->_next) t->_next->_prev = t->_prev; | ||
72 | |||
73 | t->state = STATE_INACTIVE; | ||
74 | } | ||
75 | |||
76 | static void timer_enqueue(timer *t, timer **queue, timer *prev) | ||
77 | { | ||
78 | t->state = STATE_ACTIVE; | ||
79 | |||
80 | while (true) { | ||
81 | if (!*queue) { | ||
82 | t->_next = 0; | ||
83 | t->_prev = prev; | ||
84 | *queue = t; | ||
85 | return; | ||
86 | } | ||
87 | |||
88 | if ((*queue)->deadline > t->deadline) { | ||
89 | (*queue)->_prev = t; | ||
90 | t->_next = *queue; | ||
91 | t->_prev = prev; | ||
92 | *queue = t; | ||
93 | return; | ||
94 | } | ||
95 | |||
96 | prev = *queue; | ||
97 | queue = &((*queue)->_next); | ||
98 | } | ||
99 | } | ||
100 | |||
101 | /*** interface ***/ | ||
102 | |||
103 | void timer_init() | ||
104 | { | ||
105 | /* Nothing needs to be done... yet. */ | ||
106 | } | ||
107 | |||
108 | /* Do not depend on fields being zeroed */ | ||
109 | static timer *timer_pool; /* timer_pool is SINGLY LINKED!! */ | ||
110 | |||
111 | timer *new_timer(void) | ||
112 | { | ||
113 | timer *ret; | ||
114 | |||
115 | if (timer_pool) { | ||
116 | ret = timer_pool; | ||
117 | timer_pool = timer_pool->_next; | ||
118 | } else { | ||
119 | ret = calloc(1, sizeof(struct timer)); | ||
120 | } | ||
121 | |||
122 | ret->state = STATE_INACTIVE; | ||
123 | return ret; | ||
124 | } | ||
125 | |||
126 | void delete_timer(timer *t) | ||
127 | { | ||
128 | timer_dequeue(t, &timer_main_queue); | ||
129 | t->_next = timer_pool; | ||
130 | t->state = STATE_INACTIVE; | ||
131 | timer_pool = t; | ||
132 | } | ||
133 | |||
134 | void timer_setup(timer *t, timer_callback cb, void *userarg) | ||
135 | { | ||
136 | t->cb = cb; | ||
137 | t->userdata = userarg; | ||
138 | } | ||
139 | |||
140 | void *timer_get_userdata(timer *t) | ||
141 | { | ||
142 | return t->userdata; | ||
143 | } | ||
144 | |||
145 | static void timer_delay_us(timer *t, int us) | ||
146 | { | ||
147 | t->deadline += us; | ||
148 | timer **queue = t->_prev ? &(t->_prev->_next) : &timer_main_queue; | ||
149 | timer_dequeue(t, &timer_main_queue); | ||
150 | timer_enqueue(t, queue, t->_prev); | ||
151 | } | ||
152 | |||
153 | /* Starts the timer so that it's called in sec seconds in the future. | ||
154 | * A non-positive value of sec results in the callback being called immediately. | ||
155 | * This function may be called again after a timer has been started to adjust | ||
156 | * the expiry time. */ | ||
157 | void timer_start(timer *t, int sec) | ||
158 | { | ||
159 | uint64_t newdeadline = current_time() + sec * US_PER_SECOND; | ||
160 | |||
161 | if (timer_is_active(t)) { | ||
162 | if (t->deadline < newdeadline) { | ||
163 | timer_delay_us(t, newdeadline - t->deadline); | ||
164 | return; | ||
165 | } | ||
166 | |||
167 | timer_dequeue(t, &timer_main_queue); | ||
168 | } | ||
169 | |||
170 | t->deadline = newdeadline; | ||
171 | timer_enqueue(t, &timer_main_queue, 0); | ||
172 | } | ||
173 | |||
174 | /* Stops the timer. Returns -1 if the timer was not active. */ | ||
175 | int timer_stop(timer *t) | ||
176 | { | ||
177 | int ret = timer_is_active(t) ? -1 : 0; | ||
178 | timer_dequeue(t, &timer_main_queue); | ||
179 | return ret; | ||
180 | } | ||
181 | |||
182 | /* Adds additionalsec seconds to the timer. | ||
183 | * Returns -1 and does nothing if the timer was not active. */ | ||
184 | int timer_delay(timer *t, int additonalsec) | ||
185 | { | ||
186 | if (!timer_is_active(t)) return -1; | ||
187 | |||
188 | timer_delay_us(t, additonalsec * US_PER_SECOND); | ||
189 | return 0; | ||
190 | } | ||
191 | |||
192 | static uint64_t timer_diff(timer *t, uint64_t time) | ||
193 | { | ||
194 | if (t->deadline <= time) return 0; | ||
195 | |||
196 | return time - t->deadline; | ||
197 | } | ||
198 | |||
199 | /* Returns the time remaining on a timer in seconds. | ||
200 | * Returns -1 if the timer is not active. | ||
201 | * Returns 0 if the timer has expired and will be called upon the next call to timer_poll. */ | ||
202 | int timer_time_remaining(timer *t) | ||
203 | { | ||
204 | if (!timer_is_active(t)) return -1; | ||
205 | |||
206 | return timer_diff(t, current_time()) / US_PER_SECOND; | ||
207 | } | ||
208 | |||
209 | bool timer_is_active(timer *t) | ||
210 | { | ||
211 | return t->state != STATE_INACTIVE; | ||
212 | } | ||
213 | |||
214 | /* Single-use timer. | ||
215 | * Creates a new timer, preforms setup and starts it. */ | ||
216 | void timer_single(timer_callback cb, void *userarg, int sec) | ||
217 | { | ||
218 | timer *t = new_timer(); | ||
219 | timer_setup(t, cb, userarg); | ||
220 | timer_start(t, sec); | ||
221 | } | ||
222 | |||
223 | /* Single-use microsecond timer. */ | ||
224 | void timer_us(timer_callback cb, void *userarg, int us) | ||
225 | { | ||
226 | timer *t = new_timer(); | ||
227 | timer_setup(t, cb, userarg); | ||
228 | t->deadline = current_time() + us; | ||
229 | t->state = STATE_ACTIVE; | ||
230 | timer_enqueue(t, &timer_us_queue, 0); | ||
231 | } | ||
232 | |||
233 | uint64_t prevtime = 0; | ||
234 | void timer_poll(void) | ||
235 | { | ||
236 | uint64_t time = current_time(); | ||
237 | |||
238 | /* Handle millisecond timers */ | ||
239 | while (timer_us_queue) { | ||
240 | if (timer_diff(timer_us_queue, time) != 0) break; | ||
241 | |||
242 | timer *t = timer_us_queue; | ||
243 | timer_dequeue(t, &timer_us_queue); | ||
244 | t->cb(0, t->userdata); | ||
245 | delete_timer(t); | ||
246 | } | ||
247 | |||
248 | if (time - prevtime > US_PER_SECOND || prevtime == 0 || prevtime > time) { | ||
249 | /* time moving backwards is just a sanity check */ | ||
250 | prevtime = time; | ||
251 | |||
252 | while (timer_main_queue) { | ||
253 | if (timer_diff(timer_main_queue, time) != 0) break; | ||
254 | |||
255 | timer *t = timer_main_queue; | ||
256 | t->state = STATE_CALLBACK; | ||
257 | int rv = t->cb(t, t->userdata); | ||
258 | |||
259 | if (rv != 0) { | ||
260 | timer_dequeue(t, &timer_main_queue); | ||
261 | delete_timer(t); | ||
262 | continue; | ||
263 | } | ||
264 | |||
265 | if (t->state != STATE_ACTIVE) { | ||
266 | timer_dequeue(t, &timer_main_queue); | ||
267 | } | ||
268 | } | ||
269 | } | ||
270 | } | ||
271 | |||
272 | /*** Internal Testing ***/ | ||
273 | |||
274 | /* I do not want to expose internals to the public, | ||
275 | * which is why internals testing is done this way. */ | ||
276 | void timer_internal_tests(bool (*assert)(bool, char *)) | ||
277 | { | ||
278 | |||
279 | } | ||
280 | |||
281 | void timer_debug_print() | ||
282 | { | ||
283 | timer *t = timer_main_queue; | ||
284 | printf("Queue:\n"); | ||
285 | |||
286 | while (t) { | ||
287 | printf("%" PRIu64 " (%" PRIu64 ") : %s\n", t->deadline, t->deadline / US_PER_SECOND, (char *)t->userdata); | ||
288 | t = t->_next; | ||
289 | } | ||
290 | } | ||