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-rw-r--r--core/network.c19
1 files changed, 15 insertions, 4 deletions
diff --git a/core/network.c b/core/network.c
index 6337651a..bc6738ac 100644
--- a/core/network.c
+++ b/core/network.c
@@ -101,8 +101,8 @@ int receivepacket(IP_Port * ip_port, uint8_t * data, uint32_t * length)
101 bind to ip and port 101 bind to ip and port
102 ip must be in network order EX: 127.0.0.1 = (7F000001) 102 ip must be in network order EX: 127.0.0.1 = (7F000001)
103 port is in host byte order (this means don't worry about it) 103 port is in host byte order (this means don't worry about it)
104 returns 0 if no problems 104 returns 0 if no problems
105 TODO: add something to check if there are errors */ 105 returns -1 if there are problems */
106int init_networking(IP ip ,uint16_t port) 106int init_networking(IP ip ,uint16_t port)
107{ 107{
108 #ifdef WIN32 108 #ifdef WIN32
@@ -119,7 +119,17 @@ int init_networking(IP ip ,uint16_t port)
119 119
120 /* initialize our socket */ 120 /* initialize our socket */
121 sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); 121 sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
122 122
123 /* Check for socket error */
124 #ifdef WIN32
125 if (sock == INVALID_SOCKET) //MSDN recommends this
126 return -1;
127 #else
128 if (sock < 0)
129 return -1;
130 #endif
131
132
123 /* Functions to increase the size of the send and receive UDP buffers 133 /* Functions to increase the size of the send and receive UDP buffers
124 NOTE: uncomment if necessary */ 134 NOTE: uncomment if necessary */
125 /* 135 /*
@@ -146,7 +156,8 @@ int init_networking(IP ip ,uint16_t port)
146 156
147 /* Bind our socket to port PORT and address 0.0.0.0 */ 157 /* Bind our socket to port PORT and address 0.0.0.0 */
148 ADDR addr = {AF_INET, htons(port), ip}; 158 ADDR addr = {AF_INET, htons(port), ip};
149 bind(sock, (struct sockaddr*)&addr, sizeof(addr)); 159 bind(sock, (struct sockaddr*)&addr, sizeof(addr));
160
150 return 0; 161 return 0;
151 162
152} 163}