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-rw-r--r--other/apidsl/toxav.in.h11
1 files changed, 4 insertions, 7 deletions
diff --git a/other/apidsl/toxav.in.h b/other/apidsl/toxav.in.h
index bcf554ac..0631c827 100644
--- a/other/apidsl/toxav.in.h
+++ b/other/apidsl/toxav.in.h
@@ -562,10 +562,9 @@ namespace video {
562 * @param y Y (Luminance) plane data. 562 * @param y Y (Luminance) plane data.
563 * @param u U (Chroma) plane data. 563 * @param u U (Chroma) plane data.
564 * @param v V (Chroma) plane data. 564 * @param v V (Chroma) plane data.
565 * @param a A (Alpha) plane data.
566 */ 565 */
567 bool send_frame(uint32_t friend_number, uint16_t width, uint16_t height, 566 bool send_frame(uint32_t friend_number, uint16_t width, uint16_t height,
568 const uint8_t *y, const uint8_t *u, const uint8_t *v, const uint8_t *a) with error for send_frame; 567 const uint8_t *y, const uint8_t *u, const uint8_t *v) with error for send_frame;
569} 568}
570/******************************************************************************* 569/*******************************************************************************
571 * 570 *
@@ -603,19 +602,17 @@ namespace video {
603 * Y = MAX(width, abs(ystride)) * height, 602 * Y = MAX(width, abs(ystride)) * height,
604 * U = MAX(width/2, abs(ustride)) * (height/2) and 603 * U = MAX(width/2, abs(ustride)) * (height/2) and
605 * V = MAX(width/2, abs(vstride)) * (height/2). 604 * V = MAX(width/2, abs(vstride)) * (height/2).
606 * A = MAX(width, abs(astride)) * height.
607 * @param ystride 605 * @param ystride
608 * @param ustride 606 * @param ustride
609 * @param vstride 607 * @param vstride Strides data. Strides represent padding for each plane
610 * @param astride Strides data. Strides represent padding for each plane
611 * that may or may not be present. You must handle strides in 608 * that may or may not be present. You must handle strides in
612 * your image processing code. Strides are negative if the 609 * your image processing code. Strides are negative if the
613 * image is bottom-up hence why you MUST abs() it when 610 * image is bottom-up hence why you MUST abs() it when
614 * calculating plane buffer size. 611 * calculating plane buffer size.
615 */ 612 */
616 typedef void(uint32_t friend_number, uint16_t width, uint16_t height, 613 typedef void(uint32_t friend_number, uint16_t width, uint16_t height,
617 const uint8_t *y, const uint8_t *u, const uint8_t *v, const uint8_t *a, 614 const uint8_t *y, const uint8_t *u, const uint8_t *v,
618 int32_t ystride, int32_t ustride, int32_t vstride, int32_t astride); 615 int32_t ystride, int32_t ustride, int32_t vstride);
619 } 616 }
620} 617}
621 618