1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
|
/* SPDX-License-Identifier: GPL-3.0-or-later
* Copyright © 2016-2018 The TokTok team.
* Copyright © 2013 Tox project.
*/
/*
* An implementation of a simple text chat only messenger on the tox network
* core.
*/
#ifndef C_TOXCORE_TOXCORE_MESSENGER_H
#define C_TOXCORE_TOXCORE_MESSENGER_H
#include "friend_connection.h"
#include "friend_requests.h"
#include "logger.h"
#include "net_crypto.h"
#include "state.h"
#define MAX_NAME_LENGTH 128
/* TODO(irungentoo): this must depend on other variable. */
#define MAX_STATUSMESSAGE_LENGTH 1007
/* Used for TCP relays in Messenger struct (may need to be `% 2 == 0`)*/
#define NUM_SAVED_TCP_RELAYS 8
/* This cannot be bigger than 256 */
#define MAX_CONCURRENT_FILE_PIPES 256
#if !defined(__SPLINT__) && MAX_CONCURRENT_FILE_PIPES > UINT8_MAX + 1
#error "uint8_t cannot represent all file transfer numbers"
#endif
#define FRIEND_ADDRESS_SIZE (CRYPTO_PUBLIC_KEY_SIZE + sizeof(uint32_t) + sizeof(uint16_t))
typedef enum Message_Type {
MESSAGE_NORMAL,
MESSAGE_ACTION,
} Message_Type;
typedef struct Messenger Messenger;
// Returns the size of the data
typedef uint32_t m_state_size_cb(const Messenger *m);
// Returns the new pointer to data
typedef uint8_t *m_state_save_cb(const Messenger *m, uint8_t *data);
// Returns if there were any erros during loading
typedef State_Load_Status m_state_load_cb(Messenger *m, const uint8_t *data, uint32_t length);
typedef struct Messenger_State_Plugin {
State_Type type;
m_state_size_cb *size;
m_state_save_cb *save;
m_state_load_cb *load;
} Messenger_State_Plugin;
typedef struct Messenger_Options {
bool ipv6enabled;
bool udp_disabled;
TCP_Proxy_Info proxy_info;
uint16_t port_range[2];
uint16_t tcp_server_port;
bool hole_punching_enabled;
bool local_discovery_enabled;
logger_cb *log_callback;
void *log_context;
void *log_user_data;
Messenger_State_Plugin *state_plugins;
uint8_t state_plugins_length;
} Messenger_Options;
struct Receipts {
uint32_t packet_num;
uint32_t msg_id;
struct Receipts *next;
};
/* Status definitions. */
typedef enum Friend_Status {
NOFRIEND,
FRIEND_ADDED,
FRIEND_REQUESTED,
FRIEND_CONFIRMED,
FRIEND_ONLINE,
} Friend_Status;
/* Errors for m_addfriend
* FAERR - Friend Add Error
*/
typedef enum Friend_Add_Error {
FAERR_TOOLONG = -1,
FAERR_NOMESSAGE = -2,
FAERR_OWNKEY = -3,
FAERR_ALREADYSENT = -4,
FAERR_BADCHECKSUM = -6,
FAERR_SETNEWNOSPAM = -7,
FAERR_NOMEM = -8,
} Friend_Add_Error;
/* Default start timeout in seconds between friend requests. */
#define FRIENDREQUEST_TIMEOUT 5
typedef enum Connection_Status {
CONNECTION_NONE,
CONNECTION_TCP,
CONNECTION_UDP,
CONNECTION_UNKNOWN,
} Connection_Status;
/* USERSTATUS -
* Represents userstatuses someone can have.
*/
typedef enum Userstatus {
USERSTATUS_NONE,
USERSTATUS_AWAY,
USERSTATUS_BUSY,
USERSTATUS_INVALID,
} Userstatus;
#define FILE_ID_LENGTH 32
struct File_Transfers {
uint64_t size;
uint64_t transferred;
uint8_t status; /* 0 == no transfer, 1 = not accepted, 3 = transferring, 4 = broken, 5 = finished */
uint8_t paused; /* 0: not paused, 1 = paused by us, 2 = paused by other, 3 = paused by both. */
uint32_t last_packet_number; /* number of the last packet sent. */
uint64_t requested; /* total data requested by the request chunk callback */
unsigned int slots_allocated; /* number of slots allocated to this transfer. */
uint8_t id[FILE_ID_LENGTH];
};
typedef enum Filestatus {
FILESTATUS_NONE,
FILESTATUS_NOT_ACCEPTED,
FILESTATUS_TRANSFERRING,
// FILESTATUS_BROKEN,
FILESTATUS_FINISHED,
} Filestatus;
typedef enum File_Pause {
FILE_PAUSE_NOT,
FILE_PAUSE_US,
FILE_PAUSE_OTHER,
FILE_PAUSE_BOTH,
} File_Pause;
typedef enum Filecontrol {
FILECONTROL_ACCEPT,
FILECONTROL_PAUSE,
FILECONTROL_KILL,
FILECONTROL_SEEK,
} Filecontrol;
typedef enum Filekind {
FILEKIND_DATA,
FILEKIND_AVATAR,
} Filekind;
typedef void m_self_connection_status_cb(Messenger *m, unsigned int connection_status, void *user_data);
typedef void m_friend_status_cb(Messenger *m, uint32_t friend_number, unsigned int status, void *user_data);
typedef void m_friend_connection_status_cb(Messenger *m, uint32_t friend_number, unsigned int connection_status,
void *user_data);
typedef void m_friend_message_cb(Messenger *m, uint32_t friend_number, unsigned int message_type,
const uint8_t *message, size_t length, void *user_data);
typedef void m_file_recv_control_cb(Messenger *m, uint32_t friend_number, uint32_t file_number, unsigned int control,
void *user_data);
typedef void m_friend_request_cb(Messenger *m, const uint8_t *public_key, const uint8_t *message, size_t length,
void *user_data);
typedef void m_friend_name_cb(Messenger *m, uint32_t friend_number, const uint8_t *name, size_t length,
void *user_data);
typedef void m_friend_status_message_cb(Messenger *m, uint32_t friend_number, const uint8_t *message, size_t length,
void *user_data);
typedef void m_friend_typing_cb(Messenger *m, uint32_t friend_number, bool is_typing, void *user_data);
typedef void m_friend_read_receipt_cb(Messenger *m, uint32_t friend_number, uint32_t message_id, void *user_data);
typedef void m_file_recv_cb(Messenger *m, uint32_t friend_number, uint32_t file_number, uint32_t kind,
uint64_t file_size, const uint8_t *filename, size_t filename_length, void *user_data);
typedef void m_file_chunk_request_cb(Messenger *m, uint32_t friend_number, uint32_t file_number, uint64_t position,
size_t length, void *user_data);
typedef void m_file_recv_chunk_cb(Messenger *m, uint32_t friend_number, uint32_t file_number, uint64_t position,
const uint8_t *data, size_t length, void *user_data);
typedef void m_friend_lossy_packet_cb(Messenger *m, uint32_t friend_number, uint8_t packet_id, const uint8_t *data,
size_t length, void *user_data);
typedef void m_friend_lossless_packet_cb(Messenger *m, uint32_t friend_number, uint8_t packet_id, const uint8_t *data,
size_t length, void *user_data);
typedef void m_friend_connectionstatuschange_internal_cb(Messenger *m, uint32_t friend_number,
uint8_t connection_status, void *user_data);
typedef void m_conference_invite_cb(Messenger *m, uint32_t friend_number, const uint8_t *cookie, uint16_t length,
void *user_data);
typedef void m_msi_packet_cb(Messenger *m, uint32_t friend_number, const uint8_t *data, uint16_t length,
void *user_data);
typedef int m_lossy_rtp_packet_cb(Messenger *m, uint32_t friendnumber, const uint8_t *data, uint16_t len, void *object);
typedef struct RTP_Packet_Handler {
m_lossy_rtp_packet_cb *function;
void *object;
} RTP_Packet_Handler;
typedef struct Friend {
uint8_t real_pk[CRYPTO_PUBLIC_KEY_SIZE];
int friendcon_id;
uint64_t friendrequest_lastsent; // Time at which the last friend request was sent.
uint32_t friendrequest_timeout; // The timeout between successful friendrequest sending attempts.
uint8_t status; // 0 if no friend, 1 if added, 2 if friend request sent, 3 if confirmed friend, 4 if online.
uint8_t info[MAX_FRIEND_REQUEST_DATA_SIZE]; // the data that is sent during the friend requests we do.
uint8_t name[MAX_NAME_LENGTH];
uint16_t name_length;
uint8_t name_sent; // 0 if we didn't send our name to this friend 1 if we have.
uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
uint16_t statusmessage_length;
uint8_t statusmessage_sent;
Userstatus userstatus;
uint8_t userstatus_sent;
uint8_t user_istyping;
uint8_t user_istyping_sent;
uint8_t is_typing;
uint16_t info_size; // Length of the info.
uint32_t message_id; // a semi-unique id used in read receipts.
uint32_t friendrequest_nospam; // The nospam number used in the friend request.
uint64_t last_seen_time;
uint8_t last_connection_udp_tcp;
struct File_Transfers file_sending[MAX_CONCURRENT_FILE_PIPES];
uint32_t num_sending_files;
struct File_Transfers file_receiving[MAX_CONCURRENT_FILE_PIPES];
RTP_Packet_Handler lossy_rtp_packethandlers[PACKET_ID_RANGE_LOSSY_AV_SIZE];
struct Receipts *receipts_start;
struct Receipts *receipts_end;
} Friend;
struct Messenger {
Logger *log;
Mono_Time *mono_time;
Networking_Core *net;
Net_Crypto *net_crypto;
DHT *dht;
Onion *onion;
Onion_Announce *onion_a;
Onion_Client *onion_c;
Friend_Connections *fr_c;
TCP_Server *tcp_server;
Friend_Requests *fr;
uint8_t name[MAX_NAME_LENGTH];
uint16_t name_length;
uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
uint16_t statusmessage_length;
Userstatus userstatus;
Friend *friendlist;
uint32_t numfriends;
time_t lastdump;
bool has_added_relays; // If the first connection has occurred in do_messenger
uint16_t num_loaded_relays;
Node_format loaded_relays[NUM_SAVED_TCP_RELAYS]; // Relays loaded from config
m_friend_message_cb *friend_message;
m_friend_name_cb *friend_namechange;
m_friend_status_message_cb *friend_statusmessagechange;
m_friend_status_cb *friend_userstatuschange;
m_friend_typing_cb *friend_typingchange;
m_friend_read_receipt_cb *read_receipt;
m_friend_connection_status_cb *friend_connectionstatuschange;
m_friend_connectionstatuschange_internal_cb *friend_connectionstatuschange_internal;
void *friend_connectionstatuschange_internal_userdata;
struct Group_Chats *conferences_object; /* Set by new_groupchats()*/
m_conference_invite_cb *conference_invite;
m_file_recv_cb *file_sendrequest;
m_file_recv_control_cb *file_filecontrol;
m_file_recv_chunk_cb *file_filedata;
m_file_chunk_request_cb *file_reqchunk;
m_msi_packet_cb *msi_packet;
void *msi_packet_userdata;
m_friend_lossy_packet_cb *lossy_packethandler;
m_friend_lossless_packet_cb *lossless_packethandler;
m_self_connection_status_cb *core_connection_change;
unsigned int last_connection_status;
Messenger_Options options;
};
/* Format: `[real_pk (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]`
*
* return FRIEND_ADDRESS_SIZE byte address to give to others.
*/
void getaddress(const Messenger *m, uint8_t *address);
/* Add a friend.
* Set the data that will be sent along with friend request.
* address is the address of the friend (returned by getaddress of the friend
* you wish to add) it must be FRIEND_ADDRESS_SIZE bytes.
* TODO(irungentoo): add checksum.
* data is the data and length is the length.
*
* return the friend number if success.
* return -1 if message length is too long.
* return -2 if no message (message length must be >= 1 byte).
* return -3 if user's own key.
* return -4 if friend request already sent or already a friend.
* return -6 if bad checksum in address.
* return -7 if the friend was already there but the nospam was different.
* (the nospam for that friend was set to the new one).
* return -8 if increasing the friend list size fails.
*/
int32_t m_addfriend(Messenger *m, const uint8_t *address, const uint8_t *data, uint16_t length);
/* Add a friend without sending a friendrequest.
* return the friend number if success.
* return -3 if user's own key.
* return -4 if friend request already sent or already a friend.
* return -6 if bad checksum in address.
* return -8 if increasing the friend list size fails.
*/
int32_t m_addfriend_norequest(Messenger *m, const uint8_t *real_pk);
/* return the friend number associated to that client id.
* return -1 if no such friend.
*/
int32_t getfriend_id(const Messenger *m, const uint8_t *real_pk);
/* Copies the public key associated to that friend id into real_pk buffer.
* Make sure that real_pk is of size CRYPTO_PUBLIC_KEY_SIZE.
*
* return 0 if success
* return -1 if failure
*/
int get_real_pk(const Messenger *m, int32_t friendnumber, uint8_t *real_pk);
/* return friend connection id on success.
* return -1 if failure.
*/
int getfriendcon_id(const Messenger *m, int32_t friendnumber);
/* Remove a friend.
*
* return 0 if success
* return -1 if failure
*/
int m_delfriend(Messenger *m, int32_t friendnumber);
/* Checks friend's connecting status.
*
* return CONNECTION_UDP (2) if friend is directly connected to us (Online UDP).
* return CONNECTION_TCP (1) if friend is connected to us (Online TCP).
* return CONNECTION_NONE (0) if friend is not connected to us (Offline).
* return -1 on failure.
*/
int m_get_friend_connectionstatus(const Messenger *m, int32_t friendnumber);
/* Checks if there exists a friend with given friendnumber.
*
* return 1 if friend exists.
* return 0 if friend doesn't exist.
*/
int m_friend_exists(const Messenger *m, int32_t friendnumber);
/* Send a message of type to an online friend.
*
* return -1 if friend not valid.
* return -2 if too large.
* return -3 if friend not online.
* return -4 if send failed (because queue is full).
* return -5 if bad type.
* return 0 if success.
*
* the value in message_id will be passed to your read_receipt callback when the other receives the message.
*/
int m_send_message_generic(Messenger *m, int32_t friendnumber, uint8_t type, const uint8_t *message, uint32_t length,
uint32_t *message_id);
/* Set the name and name_length of a friend.
* name must be a string of maximum MAX_NAME_LENGTH length.
* length must be at least 1 byte.
* length is the length of name with the NULL terminator.
*
* return 0 if success.
* return -1 if failure.
*/
int setfriendname(Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length);
/* Set our nickname.
* name must be a string of maximum MAX_NAME_LENGTH length.
* length must be at least 1 byte.
* length is the length of name with the NULL terminator.
*
* return 0 if success.
* return -1 if failure.
*/
int setname(Messenger *m, const uint8_t *name, uint16_t length);
/*
* Get your nickname.
* m - The messenger context to use.
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
*
* return length of the name.
* return 0 on error.
*/
uint16_t getself_name(const Messenger *m, uint8_t *name);
/* Get name of friendnumber and put it in name.
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
*
* return length of name if success.
* return -1 if failure.
*/
int getname(const Messenger *m, int32_t friendnumber, uint8_t *name);
/* return the length of name, including null on success.
* return -1 on failure.
*/
int m_get_name_size(const Messenger *m, int32_t friendnumber);
int m_get_self_name_size(const Messenger *m);
/* Set our user status.
* You are responsible for freeing status after.
*
* returns 0 on success.
* returns -1 on failure.
*/
int m_set_statusmessage(Messenger *m, const uint8_t *status, uint16_t length);
int m_set_userstatus(Messenger *m, uint8_t status);
/* return the length of friendnumber's status message, including null on success.
* return -1 on failure.
*/
int m_get_statusmessage_size(const Messenger *m, int32_t friendnumber);
int m_get_self_statusmessage_size(const Messenger *m);
/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
* Get the size you need to allocate from m_get_statusmessage_size.
* The self variant will copy our own status message.
*
* returns the length of the copied data on success
* retruns -1 on failure.
*/
int m_copy_statusmessage(const Messenger *m, int32_t friendnumber, uint8_t *buf, uint32_t maxlen);
int m_copy_self_statusmessage(const Messenger *m, uint8_t *buf);
/* return one of Userstatus values.
* Values unknown to your application should be represented as USERSTATUS_NONE.
* As above, the self variant will return our own Userstatus.
* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
*/
uint8_t m_get_userstatus(const Messenger *m, int32_t friendnumber);
uint8_t m_get_self_userstatus(const Messenger *m);
/* returns timestamp of last time friendnumber was seen online or 0 if never seen.
* if friendnumber is invalid this function will return UINT64_MAX.
*/
uint64_t m_get_last_online(const Messenger *m, int32_t friendnumber);
/* Set our typing status for a friend.
* You are responsible for turning it on or off.
*
* returns 0 on success.
* returns -1 on failure.
*/
int m_set_usertyping(Messenger *m, int32_t friendnumber, uint8_t is_typing);
/* Get the typing status of a friend.
*
* returns 0 if friend is not typing.
* returns 1 if friend is typing.
*/
int m_get_istyping(const Messenger *m, int32_t friendnumber);
/* Set the function that will be executed when a friend request is received.
* Function format is `function(uint8_t * public_key, uint8_t * data, size_t length)`
*/
void m_callback_friendrequest(Messenger *m, m_friend_request_cb *function);
/* Set the function that will be executed when a message from a friend is received.
* Function format is: `function(uint32_t friendnumber, unsigned int type, uint8_t * message, uint32_t length)`
*/
void m_callback_friendmessage(Messenger *m, m_friend_message_cb *function);
/* Set the callback for name changes.
* `Function(uint32_t friendnumber, uint8_t *newname, size_t length)`
* You are not responsible for freeing newname.
*/
void m_callback_namechange(Messenger *m, m_friend_name_cb *function);
/* Set the callback for status message changes.
* `Function(uint32_t friendnumber, uint8_t *newstatus, size_t length)`
*
* You are not responsible for freeing newstatus
*/
void m_callback_statusmessage(Messenger *m, m_friend_status_message_cb *function);
/* Set the callback for status type changes.
* `Function(uint32_t friendnumber, Userstatus kind)`
*/
void m_callback_userstatus(Messenger *m, m_friend_status_cb *function);
/* Set the callback for typing changes.
* `Function(uint32_t friendnumber, uint8_t is_typing)`
*/
void m_callback_typingchange(Messenger *m, m_friend_typing_cb *function);
/* Set the callback for read receipts.
* `Function(uint32_t friendnumber, uint32_t receipt)`
*
* If you are keeping a record of returns from m_sendmessage,
* receipt might be one of those values, meaning the message
* has been received on the other side.
* Since core doesn't track ids for you, receipt may not correspond to any message.
* In that case, you should discard it.
*/
void m_callback_read_receipt(Messenger *m, m_friend_read_receipt_cb *function);
/* Set the callback for connection status changes.
* `function(uint32_t friendnumber, uint8_t status)`
*
* Status:
* 0 -- friend went offline after being previously online.
* 1 -- friend went online.
*
* Note that this callback is not called when adding friends, thus the
* "after being previously online" part.
* It's assumed that when adding friends, their connection status is offline.
*/
void m_callback_connectionstatus(Messenger *m, m_friend_connection_status_cb *function);
/* Same as previous but for internal A/V core usage only */
void m_callback_connectionstatus_internal_av(Messenger *m, m_friend_connectionstatuschange_internal_cb *function,
void *userdata);
/* Set the callback for typing changes.
* Function(unsigned int connection_status (0 = not connected, 1 = TCP only, 2 = UDP + TCP))
*/
void m_callback_core_connection(Messenger *m, m_self_connection_status_cb *function);
/** CONFERENCES */
/* Set the callback for conference invites.
*/
void m_callback_conference_invite(Messenger *m, m_conference_invite_cb *function);
/* Send a conference invite packet.
*
* return 1 on success
* return 0 on failure
*/
int send_conference_invite_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length);
/** FILE SENDING */
/* Set the callback for file send requests.
*/
void callback_file_sendrequest(Messenger *m, m_file_recv_cb *function);
/* Set the callback for file control requests.
*/
void callback_file_control(Messenger *m, m_file_recv_control_cb *function);
/* Set the callback for file data.
*/
void callback_file_data(Messenger *m, m_file_recv_chunk_cb *function);
/* Set the callback for file request chunk.
*/
void callback_file_reqchunk(Messenger *m, m_file_chunk_request_cb *function);
/* Copy the file transfer file id to file_id
*
* return 0 on success.
* return -1 if friend not valid.
* return -2 if filenumber not valid
*/
int file_get_id(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint8_t *file_id);
/* Send a file send request.
* Maximum filename length is 255 bytes.
* return file number on success
* return -1 if friend not found.
* return -2 if filename length invalid.
* return -3 if no more file sending slots left.
* return -4 if could not send packet (friend offline).
*
*/
long int new_filesender(const Messenger *m, int32_t friendnumber, uint32_t file_type, uint64_t filesize,
const uint8_t *file_id, const uint8_t *filename, uint16_t filename_length);
/* Send a file control request.
*
* return 0 on success
* return -1 if friend not valid.
* return -2 if friend not online.
* return -3 if file number invalid.
* return -4 if file control is bad.
* return -5 if file already paused.
* return -6 if resume file failed because it was only paused by the other.
* return -7 if resume file failed because it wasn't paused.
* return -8 if packet failed to send.
*/
int file_control(const Messenger *m, int32_t friendnumber, uint32_t filenumber, unsigned int control);
/* Send a seek file control request.
*
* return 0 on success
* return -1 if friend not valid.
* return -2 if friend not online.
* return -3 if file number invalid.
* return -4 if not receiving file.
* return -5 if file status wrong.
* return -6 if position bad.
* return -8 if packet failed to send.
*/
int file_seek(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position);
/* Send file data.
*
* return 0 on success
* return -1 if friend not valid.
* return -2 if friend not online.
* return -3 if filenumber invalid.
* return -4 if file transfer not transferring.
* return -5 if bad data size.
* return -6 if packet queue full.
* return -7 if wrong position.
*/
int file_data(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position, const uint8_t *data,
uint16_t length);
/* Give the number of bytes left to be sent/received.
*
* send_receive is 0 if we want the sending files, 1 if we want the receiving.
*
* return number of bytes remaining to be sent/received on success
* return 0 on failure
*/
uint64_t file_dataremaining(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive);
/** A/V related */
/* Set the callback for msi packets.
*/
void m_callback_msi_packet(Messenger *m, m_msi_packet_cb *function, void *userdata);
/* Send an msi packet.
*
* return 1 on success
* return 0 on failure
*/
int m_msi_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length);
/* Set handlers for lossy rtp packets.
*
* return -1 on failure.
* return 0 on success.
*/
int m_callback_rtp_packet(Messenger *m, int32_t friendnumber, uint8_t byte,
m_lossy_rtp_packet_cb *function, void *object);
/** CUSTOM PACKETS */
/* Set handlers for custom lossy packets.
*
*/
void custom_lossy_packet_registerhandler(Messenger *m, m_friend_lossy_packet_cb *lossy_packethandler);
/* High level function to send custom lossy packets.
*
* return -1 if friend invalid.
* return -2 if length wrong.
* return -3 if first byte invalid.
* return -4 if friend offline.
* return -5 if packet failed to send because of other error.
* return 0 on success.
*/
int m_send_custom_lossy_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length);
/* Set handlers for custom lossless packets.
*
*/
void custom_lossless_packet_registerhandler(Messenger *m, m_friend_lossless_packet_cb *lossless_packethandler);
/* High level function to send custom lossless packets.
*
* return -1 if friend invalid.
* return -2 if length wrong.
* return -3 if first byte invalid.
* return -4 if friend offline.
* return -5 if packet failed to send because of other error.
* return 0 on success.
*/
int send_custom_lossless_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length);
/** Messenger constructor/destructor/operations. */
typedef enum Messenger_Error {
MESSENGER_ERROR_NONE,
MESSENGER_ERROR_PORT,
MESSENGER_ERROR_TCP_SERVER,
MESSENGER_ERROR_OTHER,
} Messenger_Error;
/* Run this at startup.
* return allocated instance of Messenger on success.
* return 0 if there are problems.
*
* if error is not NULL it will be set to one of the values in the enum above.
*/
Messenger *new_messenger(Mono_Time *mono_time, Messenger_Options *options, unsigned int *error);
/* Run this before closing shop
* Free all datastructures.
*/
void kill_messenger(Messenger *m);
/* The main loop that needs to be run at least 20 times per second. */
void do_messenger(Messenger *m, void *userdata);
/* Return the time in milliseconds before do_messenger() should be called again
* for optimal performance.
*
* returns time (in ms) before the next do_messenger() needs to be run on success.
*/
uint32_t messenger_run_interval(const Messenger *m);
/* SAVING AND LOADING FUNCTIONS: */
/* Registers a state plugin for saving, loadding, and getting the size of a section of the save
*
* returns true on success
* returns false on error
*/
bool m_register_state_plugin(Messenger *m, State_Type type, m_state_size_cb size_callback,
m_state_load_cb load_callback, m_state_save_cb save_callback);
/* return size of the messenger data (for saving). */
uint32_t messenger_size(const Messenger *m);
/* Save the messenger in data (must be allocated memory of size at least Messenger_size()) */
uint8_t *messenger_save(const Messenger *m, uint8_t *data);
/* Load a state section.
*
* @param data Data to load.
* @param length Length of data.
* @param type Type of section (`STATE_TYPE_*`).
* @param status Result of loading section is stored here if the section is handled.
* @return true iff section handled.
*/
bool messenger_load_state_section(Messenger *m, const uint8_t *data, uint32_t length, uint16_t type,
State_Load_Status *status);
/* Return the number of friends in the instance m.
* You should use this to determine how much memory to allocate
* for copy_friendlist. */
uint32_t count_friendlist(const Messenger *m);
/* Copy a list of valid friend IDs into the array out_list.
* If out_list is NULL, returns 0.
* Otherwise, returns the number of elements copied.
* If the array was too small, the contents
* of out_list will be truncated to list_size. */
uint32_t copy_friendlist(const Messenger *m, uint32_t *out_list, uint32_t list_size);
#endif
|