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|
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "DHT.h"
#include "assoc.h"
#include "ping.h"
#include "LAN_discovery.h"
#include <assert.h>
#include "util.h"
/*
* BASIC OVERVIEW:
*
* Hash: The client_id is hashed with a local hash function.
* Hashes are used in multiple places for searching.
* Bucket: The first n bits of the client_id are used to
* select a bucket. This speeds up sorting, but the more
* important reason is to enforce a spread in the space of
* client_ids available.
*
*
* Candidates:
*
* Candidates are kept in buckets of hash tables. The hash
* function is calculated from the client_id. Up to
* HASH_COLLIDE_COUNT alternative positions are tried if
* the inital position is already used by a different entry.
* The collision function is multiplicative, not additive.
*
* A new candidate can bump an existing candidate, if it is
* more "desirable": Seen beats Heard.
*/
/* candidates: alternative places for the same hash value */
#define HASH_COLLIDE_COUNT 5
/* bucket size shall be co-prime to this */
#define HASH_COLLIDE_PRIME 101
/* candidates: bump entries: timeout values for seen/heard to be considered of value */
#define CANDIDATES_SEEN_TIMEOUT 1800
#define CANDIDATES_HEARD_TIMEOUT 600
/* distance/index: index size & access mask */
#define DISTANCE_INDEX_INDEX_BITS (64 - DISTANCE_INDEX_DISTANCE_BITS)
#define DISTANCE_INDEX_INDEX_MASK ((1 << DISTANCE_INDEX_INDEX_BITS) - 1)
/* types to stay consistent */
typedef uint16_t bucket_t;
typedef uint32_t hash_t;
typedef uint16_t usecnt_t;
/* abbreviations ... */
typedef Assoc_distance_relative_callback dist_rel_cb;
typedef Assoc_distance_absolute_callback dist_abs_cb;
/*
* Client_data wrapped with additional data
*/
typedef struct Client_entry {
hash_t hash;
/* shortcuts & rumors: timers and data */
uint64_t getnodes;
uint64_t used_at;
uint64_t seen_at;
uint64_t heard_at;
uint16_t seen_family;
uint16_t heard_family;
IP_Port assoc_heard4;
IP_Port assoc_heard6;
Client_data client;
} Client_entry;
typedef struct candidates_bucket {
Client_entry *list; /* hashed list */
} candidates_bucket;
struct Assoc {
hash_t self_hash; /* hash of self_client_id */
uint8_t self_client_id[CLIENT_ID_SIZE]; /* don't store entries for this */
/* association centralization: clients not in use */
size_t candidates_bucket_bits;
size_t candidates_bucket_count;
size_t candidates_bucket_size;
candidates_bucket *candidates;
uint64_t getnodes;
};
/*****************************************************************************/
/* HELPER FUNCTIONS */
/*****************************************************************************/
/* the complete distance would be CLIENT_ID_SIZE long...
* returns DISTANCE_INDEX_DISTANCE_BITS valid bits */
static uint64_t id_distance(Assoc *assoc, void *callback_data, uint8_t *id_ref, uint8_t *id_test)
{
/* with BIG_ENDIAN, this would be a one-liner... */
uint64_t retval = 0;
uint8_t pos = 0, bits = DISTANCE_INDEX_DISTANCE_BITS;
while (bits > 8) {
uint8_t distance = abs((int8_t)id_ref[pos] ^ (int8_t)id_test[pos]);
retval = (retval << 8) | distance;
bits -= 8;
pos++;
}
return (retval << bits) | ((id_ref[pos] ^ id_test[pos]) >> (8 - bits));
}
/* qsort() callback for a sorting by id_distance() values */
static int dist_index_comp(const void *a, const void *b)
{
const uint64_t *_a = a;
const uint64_t *_b = b;
if (*_a < *_b)
return -1;
if (*_a > *_b)
return 1;
return 0;
}
/* get actual entry to a distance_index */
static Client_entry *dist_index_entry(Assoc *assoc, uint64_t dist_ind)
{
if ((dist_ind & DISTANCE_INDEX_INDEX_MASK) == DISTANCE_INDEX_INDEX_MASK)
return NULL;
size_t total = assoc->candidates_bucket_count * assoc->candidates_bucket_size;
uint32_t index = dist_ind & DISTANCE_INDEX_INDEX_MASK;
if (index < total) {
bucket_t b_id = index / assoc->candidates_bucket_size;
candidates_bucket *cnd_bckt = &assoc->candidates[b_id];
size_t b_ix = index % assoc->candidates_bucket_size;
Client_entry *entry = &cnd_bckt->list[b_ix];
if (entry->hash)
return entry;
}
return NULL;
}
/* get actual entry's client_id to a distance_index */
static uint8_t *dist_index_id(Assoc *assoc, uint64_t dist_ind)
{
Client_entry *entry = dist_index_entry(assoc, dist_ind);
if (entry)
return entry->client.client_id;
return NULL;
}
/* sorts first .. last, i.e. last is included */
static void dist_index_bubble(Assoc *assoc, uint64_t *dist_list, size_t first, size_t last, uint8_t *id,
void *custom_data, Assoc_distance_relative_callback dist_rel_func)
{
size_t i, k;
for (i = first; i <= last; i++) {
uint8_t *id1 = dist_index_id(assoc, dist_list[i]);
for (k = i + 1; k <= last; k++) {
uint8_t *id2 = dist_index_id(assoc, dist_list[k]);
if (id1 && id2)
if (dist_rel_func(assoc, custom_data, id, id1, id2) == 2) {
uint64_t swap = dist_list[i];
dist_list[i] = dist_list[k];
dist_list[k] = swap;
}
}
}
}
/* TODO: Check that there isn't a function like this elsewhere hidden.
* E.g. the one which creates a handshake_id isn't usable for this, it must
* always map the same ID to the same hash.
*
* Result is NOT MAPPED to CANDIDATES_TO_KEEP range, i.e. map before using
* it for list access. */
static hash_t id_hash(Assoc *assoc, uint8_t *id)
{
uint32_t i, res = 0x19a64e82;
for (i = 0; i < CLIENT_ID_SIZE; i++)
res = ((res << 1) ^ id[i]) + (res >> 31);
/* can't have zero as hash, a) marks an unused spot,
* b) collision function is multiplicative */
if (!(res % assoc->candidates_bucket_size))
res++;
return res;
}
/* up to HASH_COLLIDE_COUNT calls to different spots,
* result IS mapped to CANDIDATES_TO_KEEP range */
static hash_t hash_collide(Assoc *assoc, hash_t hash)
{
uint64_t hash64 = hash % assoc->candidates_bucket_size;
hash64 = (hash64 * HASH_COLLIDE_PRIME) % assoc->candidates_bucket_size;
hash_t retval = hash64;
/* this should never happen when CANDIDATES_TO_KEEP is prime and hash not a multiple
* (id_hash() checks for a multiple and returns a different hash in that case)
*
* ( 1 .. (prime - 1) is a group over multiplication and every number has its inverse
* in the group, so no multiplication should ever end on zero as long neither
* of the two factors was zero-equivalent )
*
* BUT: because the usage of the word "never" invokes Murphy's law, catch it */
if (!retval) {
#ifdef DEBUG
fprintf(stderr, "assoc::hash_collide: hash %u, bucket size %u => %u!", hash, (uint)assoc->candidates_bucket_size,
retval);
assert(retval != 0);
#endif
retval = 1;
}
return retval;
}
/* returns the "seen" assoc related to the ipp */
static IPPTsPng *entry_assoc(Client_entry *cl_entry, IP_Port *ipp)
{
if (!cl_entry)
return NULL;
if (ipp->ip.family == AF_INET)
return &cl_entry->client.assoc4;
if (ipp->ip.family == AF_INET6)
return &cl_entry->client.assoc6;
return NULL;
}
/* returns the "heard" assoc related to the ipp */
static IP_Port *entry_heard_get(Client_entry *entry, IP_Port *ipp)
{
if (ipp->ip.family == AF_INET)
return &entry->assoc_heard4;
else if (ipp->ip.family == AF_INET6)
return &entry->assoc_heard6;
else
return NULL;
}
/* store a "heard" entry
* overwrites empty entry, does NOT overwrite non-LAN ip with
* LAN ip
*
* returns 1 if the entry did change */
static int entry_heard_store(Client_entry *entry, IPPTs *ippts)
{
if (!entry || !ippts)
return 0;
if (!ipport_isset(&ippts->ip_port))
return 0;
IP_Port *heard, *ipp = &ippts->ip_port;
if (ipp->ip.family == AF_INET)
heard = &entry->assoc_heard4;
else if (ipp->ip.family == AF_INET6)
heard = &entry->assoc_heard6;
else
return 0;
if (ipport_equal(ipp, heard))
return 0;
if (!ipport_isset(heard)) {
*heard = *ipp;
entry->heard_at = ippts->timestamp;
entry->heard_family = ipp->ip.family;
return 1;
}
/* don't destroy a good address with a crappy one
* (unless we're very timed out) */
uint8_t LAN_ipp = LAN_ip(ipp->ip) == 0;
uint8_t LAN_entry = LAN_ip(heard->ip) == 0;
if (LAN_ipp && !LAN_entry && !is_timeout(entry->heard_at, CANDIDATES_HEARD_TIMEOUT))
return 0;
*heard = *ipp;
entry->heard_at = ippts->timestamp;
entry->heard_family = ipp->ip.family;
return 1;
}
/* maps Assoc callback signature to id_closest() */
static int assoc_id_closest(Assoc *assoc, void *callback_data, uint8_t *client_id, uint8_t *client_id1,
uint8_t *client_id2)
{
return id_closest(client_id, client_id1, client_id2);
}
static bucket_t id_bucket(uint8_t *id, uint8_t bits)
{
/* return the first "bits" bits of id */
bucket_t retval = 0;
uint8_t pos = 0;
while (bits > 8) {
retval = (retval << 8) | id[pos++];
bits -= 8;
}
return (retval << bits) | (id[pos] >> (8 - bits));
}
/*****************************************************************************/
/* CANDIDATES FUNCTIONS */
/*****************************************************************************/
static bucket_t candidates_id_bucket(Assoc *assoc, uint8_t *id)
{
return id_bucket(id, assoc->candidates_bucket_bits);
}
static uint8_t candidates_search(Assoc *assoc, uint8_t *id, hash_t hash, Client_entry **entryptr)
{
bucket_t bucket = candidates_id_bucket(assoc, id);
candidates_bucket *cnd_bckt = &assoc->candidates[bucket];
size_t coll, pos = hash % assoc->candidates_bucket_size;
for (coll = 0; coll < HASH_COLLIDE_COUNT; pos = hash_collide(assoc, pos) , coll++) {
Client_entry *entry = &cnd_bckt->list[pos];
if (entry->hash == hash)
if (id_equal(entry->client.client_id, id)) {
*entryptr = entry;
return 1;
}
}
*entryptr = NULL;
return 0;
}
static void candidates_update_assoc(Assoc *assoc, Client_entry *entry, uint8_t used, IPPTs *ippts_send,
IP_Port *ipp_recv)
{
if (!assoc || !entry || !ippts_send)
return;
IPPTsPng *ipptsp = entry_assoc(entry, &ippts_send->ip_port);
if (!ipptsp)
return;
if (used)
entry->used_at = unix_time();
/* do NOT do anything related to wanted, that's handled outside,
* just update the assoc (in the most sensible way)
*/
if (ipp_recv) {
ipptsp->ip_port = ippts_send->ip_port;
ipptsp->timestamp = ippts_send->timestamp;
ipptsp->ret_ip_port = *ipp_recv;
ipptsp->ret_timestamp = unix_time();
entry->seen_at = unix_time();
entry->seen_family = ippts_send->ip_port.ip.family;
return;
}
entry_heard_store(entry, ippts_send);
}
static uint8_t candidates_create_internal(Assoc *assoc, hash_t hash, uint8_t *id, uint8_t seen,
uint8_t used, bucket_t *bucketptr, size_t *posptr)
{
if (!assoc || !id || !bucketptr || !posptr)
return 0;
bucket_t bucket = candidates_id_bucket(assoc, id);
candidates_bucket *cnd_bckt = &assoc->candidates[bucket];
size_t coll, pos = hash % assoc->candidates_bucket_size, check;
size_t pos_check[6];
memset(pos_check, 0, sizeof(pos_check));
for (coll = 0; coll < HASH_COLLIDE_COUNT; pos = hash_collide(assoc, pos) , coll++) {
Client_entry *entry = &cnd_bckt->list[pos];
/* unset */
if (!entry->hash) {
*bucketptr = bucket;
*posptr = pos;
return 1;
}
/* 0. bad
* 1. seen bad, heard good
* 2. seen good
* 3. used */
if (!is_timeout(entry->used_at, BAD_NODE_TIMEOUT))
check = 3;
if (!is_timeout(entry->seen_at, CANDIDATES_SEEN_TIMEOUT))
check = 2;
else if (!is_timeout(entry->heard_at, CANDIDATES_HEARD_TIMEOUT))
check = 1;
else
check = 0;
if (!pos_check[check])
pos_check[check] = pos + 1;
}
/* used > seen > heard > bad */
size_t i, pos_max = used ? 3 : (seen ? 2 : 1);
for (i = 0; i < pos_max; i++)
if (pos_check[i]) {
*bucketptr = bucket;
*posptr = pos_check[i] - 1;
return 1;
}
return 0;
}
static uint8_t candidates_create_new(Assoc *assoc, hash_t hash, uint8_t *id, uint8_t used,
IPPTs *ippts_send, IP_Port *ipp_recv)
{
if (!assoc || !id || !ippts_send)
return 0;
bucket_t bucket;
size_t pos;
if (!candidates_create_internal(assoc, hash, id, ipp_recv != NULL, used, &bucket, &pos))
return 0;
candidates_bucket *cnd_bckt = &assoc->candidates[bucket];
Client_entry *entry = &cnd_bckt->list[pos];
memset(entry, 0, sizeof(*entry));
IPPTsPng *ipptsp = entry_assoc(entry, &ippts_send->ip_port);
if (!ipptsp)
return 0;
entry->hash = hash;
id_copy(entry->client.client_id, id);
if (used)
entry->used_at = unix_time();
if (ipp_recv && !ipport_isset(ipp_recv))
ipp_recv = NULL;
if (ipp_recv) {
entry->seen_at = ippts_send->timestamp;
entry->seen_family = ippts_send->ip_port.ip.family;
ipptsp->ip_port = ippts_send->ip_port;
ipptsp->timestamp = ippts_send->timestamp;
ipptsp->ret_ip_port = *ipp_recv;
ipptsp->ret_timestamp = unix_time();
} else {
IP_Port *heard = entry_heard_get(entry, &ippts_send->ip_port);
if (heard) {
entry->heard_at = ippts_send->timestamp;
entry->heard_family = ippts_send->ip_port.ip.family;
*heard = ippts_send->ip_port;
}
}
return 1;
}
/*****************************************************************************/
static void client_id_self_update(Assoc *assoc)
{
if (assoc->self_hash || !assoc->self_client_id)
return;
if (!assoc->self_hash) {
size_t i, sum = 0;
for (i = 0; i < crypto_box_PUBLICKEYBYTES; i++)
sum |= assoc->self_client_id[i];
if (!sum)
return;
assoc->self_hash = id_hash(assoc, assoc->self_client_id);
}
#ifdef LOGGING
loglog("assoc: id is now set, purging cache of self-references...\n");
#endif
/* if we already added some (or loaded some) entries,
* look and remove if we find a match
*/
bucket_t b_id = candidates_id_bucket(assoc, assoc->self_client_id);
candidates_bucket *cnd_bckt = &assoc->candidates[b_id];
size_t i, pos = assoc->self_hash % assoc->candidates_bucket_size;
for (i = 0; i < HASH_COLLIDE_COUNT; pos = hash_collide(assoc, pos), i++) {
Client_entry *entry = &cnd_bckt->list[pos];
if (entry->hash == assoc->self_hash)
if (id_equal(entry->client.client_id, assoc->self_client_id))
entry->hash = 0;
}
}
/*****************************************************************************/
/* TRIGGER FUNCTIONS */
/*****************************************************************************/
/* Central entry point for new associations: add a new candidate to the cache
* seen should be 0 (zero), if the candidate was announced by someone else,
* seen should be 1 (one), if there is confirmed connectivity (a definite response)
*/
uint8_t Assoc_add_entry(Assoc *assoc, uint8_t *id, IPPTs *ippts_send, IP_Port *ipp_recv, uint8_t used)
{
if (!assoc || !id || !ippts_send)
return 0;
if (!assoc->self_hash) {
client_id_self_update(assoc);
if (!assoc->self_hash)
return 0;
}
if (!ipport_isset(&ippts_send->ip_port))
return 0;
if (ipp_recv && !ipport_isset(ipp_recv))
ipp_recv = NULL;
hash_t hash = id_hash(assoc, id);
if (hash == assoc->self_hash)
if (id_equal(id, assoc->self_client_id))
return 0;
/* if it's new:
* callback, if there's desire, add to clients, else to candidates
*
* if it's "old":
* if it's client: refresh
* if it's candidate:
* if !ipp_recv, refresh
* if ipp_recv: callback, if there's desire, move to candidates
*/
Client_entry *cnd_entry;
if (!candidates_search(assoc, id, hash, &cnd_entry)) {
if (candidates_create_new(assoc, hash, id, used, ippts_send, ipp_recv))
return 1;
else
return 0;
} else {
candidates_update_assoc(assoc, cnd_entry, used, ippts_send, ipp_recv);
return 2;
}
}
/*****************************************************************************/
/* MAIN USE */
/*****************************************************************************/
uint8_t Assoc_get_close_entries(Assoc *assoc, Assoc_close_entries *state)
{
if (!assoc || !state || !state->wanted_id || !state->result)
return 0;
if (!assoc->self_hash) {
client_id_self_update(assoc);
if (!assoc->self_hash)
return 0;
}
if (!state->distance_relative_func)
state->distance_relative_func = assoc_id_closest;
if (!state->distance_absolute_func)
state->distance_absolute_func = id_distance;
size_t dist_list_len = assoc->candidates_bucket_count * assoc->candidates_bucket_size;
uint64_t dist_list[dist_list_len];
memset(dist_list, ~0, dist_list_len * sizeof(dist_list[0]));
bucket_t b;
size_t i;
for (b = 0; b < assoc->candidates_bucket_count; b++) {
candidates_bucket *cnd_bckt = &assoc->candidates[b];
for (i = 0; i < assoc->candidates_bucket_size; i++) {
Client_entry *entry = &cnd_bckt->list[i];
if (entry->hash) {
if (state->flags & ProtoIPv4) {
if (!ipport_isset(&entry->client.assoc4.ip_port))
continue;
if (!(state->flags & LANOk))
if (!LAN_ip(entry->client.assoc4.ip_port.ip))
continue;
}
if (state->flags & ProtoIPv6) {
if (!ipport_isset(&entry->client.assoc6.ip_port))
continue;
if (!(state->flags & LANOk))
if (!LAN_ip(entry->client.assoc6.ip_port.ip))
continue;
}
uint64_t dist = state->distance_absolute_func(assoc, state->custom_data, state->wanted_id, entry->client.client_id);
uint32_t index = b * assoc->candidates_bucket_size + i;
dist_list[index] = (dist << DISTANCE_INDEX_INDEX_BITS) | index;
}
}
}
qsort(dist_list, dist_list_len, sizeof(dist_list[0]), dist_index_comp);
/* ok, ok, it's not *perfectly* sorted, because we used an absolute distance
* go over the result and see if we need to "smoothen things out"
* because those should be only very few and short streaks, the worst regularly
* used sorting function aka bubble sort is used */
uint64_t dist_prev = ~0;
size_t ind_prev = ~0, ind_curr;
size_t len = 1;
for (ind_curr = 0; ind_curr < dist_list_len; ind_curr++) {
/* sorted increasingly, so an invalid entry marks the end */
if ((dist_list[ind_curr] & DISTANCE_INDEX_INDEX_MASK) == DISTANCE_INDEX_INDEX_MASK)
break;
uint64_t dist_curr = dist_list[ind_curr] >> DISTANCE_INDEX_INDEX_BITS;
if (dist_prev == dist_curr)
len++;
else {
if (len > 1)
dist_index_bubble(assoc, dist_list, ind_prev, ind_curr - 1, state->wanted_id, state->custom_data,
state->distance_relative_func);
dist_prev = dist_curr;
ind_prev = ind_curr;
len = 1;
}
}
if (len > 1)
dist_index_bubble(assoc, dist_list, ind_prev, ind_curr - 1, state->wanted_id, state->custom_data,
state->distance_relative_func);
/* ok, now dist_list is a strictly ascending sorted list of nodes
* a) extract CLOSE_QUOTA_USED clients, not timed out
* b) extract (1 - QUOTA) (better!) clients & candidates, not timed out
* c) save candidates which would be better, if contact can be established */
size_t client_quota_good = 0, pos = 0;
size_t client_quota_max = state->count_good;
ssize_t taken_last = - 1;
for (i = 0; (i < dist_list_len) && (pos < state->count); i++) {
/* sorted increasingly, so an invalid entry marks the end */
if ((dist_list[i] & DISTANCE_INDEX_INDEX_MASK) == DISTANCE_INDEX_INDEX_MASK)
break;
Client_entry *entry = dist_index_entry(assoc, dist_list[i]);
if (entry && entry->hash) {
if (client_quota_good >= client_quota_max) {
state->result[pos++] = &entry->client;
taken_last = i;
} else {
if (state->flags & (ProtoIPv4 | ProtoIPv6)) {
if ((state->flags & ProtoIPv4) && is_timeout(entry->client.assoc4.timestamp, BAD_NODE_TIMEOUT))
continue;
if ((state->flags & ProtoIPv6) && is_timeout(entry->client.assoc6.timestamp, BAD_NODE_TIMEOUT))
continue;
} else if (is_timeout(entry->seen_at, BAD_NODE_TIMEOUT))
continue;
state->result[pos++] = &entry->client;
client_quota_good++;
taken_last = i;
}
}
}
/* if we had not enough valid entries the list might still not be filled.
*
* start again from last taken client, but leave out any requirement
*/
if (pos < state->count) {
for (i = taken_last + 1; (i < dist_list_len) && (pos < state->count); i++) {
/* sorted increasingly, so an invalid entry marks the end */
if ((dist_list[i] & DISTANCE_INDEX_INDEX_MASK) == DISTANCE_INDEX_INDEX_MASK)
break;
Client_entry *entry = dist_index_entry(assoc, dist_list[i]);
if (entry && entry->hash)
state->result[pos++] = &entry->client;
}
}
return pos;
}
/*****************************************************************************/
/* GLOBAL STRUCTURE FUNCTIONS */
/*****************************************************************************/
static uint8_t odd_min9_is_prime(size_t value)
{
size_t i = 3;
while (i * i <= value) {
if (!(value % i))
return 0;
i += 2;
}
return 1;
}
static size_t prime_upto_min9(size_t limit)
{
/* even => odd */
limit = limit - (1 - (limit % 2));
while (!odd_min9_is_prime(limit))
limit -= 2;
return limit;
}
/* create */
Assoc *new_Assoc(size_t bits, size_t entries, uint8_t *public_id)
{
if (!public_id)
return NULL;
Assoc *assoc = calloc(1, sizeof(*assoc));
if (!assoc)
return NULL;
/*
* bits must be in [ 2 .. 15 ]
* entries must be a prime
*/
if (bits < 2)
bits = 2;
else if (bits > 15)
bits = 15;
assoc->candidates_bucket_bits = bits;
assoc->candidates_bucket_count = 1U << bits;
if (entries < 25) {
if (entries <= 6)
entries = 5;
else {
entries = entries - (1 - (entries % 2)); /* even => odd */
/* 7..23: all odds but 9&15 are prime */
if (!(entries % 3)) /* 9, 15 */
entries -= 2; /* 7, 13 */
}
} else if (entries > ((1 << 17) - 1)) /* 130k+ */
entries = (1 << 17) - 1;
else {
/* 9+: test and find a prime less or equal */
size_t entries_test = prime_upto_min9(entries);
if (entries_test == HASH_COLLIDE_PRIME) /* disallowed */
entries_test = prime_upto_min9(entries_test - 1);
if (entries_test != entries) {
#ifdef LOGGING
sprintf(logbuffer, "new_Assoc(): trimmed %i to %i.\n", (int)entries, (int)entries_test);
loglog(logbuffer);
#endif
entries = (size_t)entries_test;
}
}
assoc->candidates_bucket_size = entries;
/* allocation: preferably few blobs */
size_t bckt, cix;
Client_entry *clients = malloc(sizeof(*clients) * assoc->candidates_bucket_count * assoc->candidates_bucket_size);
candidates_bucket *lists = malloc(sizeof(*lists) * assoc->candidates_bucket_count);
for (bckt = 0; bckt < assoc->candidates_bucket_count; bckt++) {
candidates_bucket *list = &lists[bckt];
list->list = &clients[bckt * assoc->candidates_bucket_size];
for (cix = 0; cix < assoc->candidates_bucket_size; cix++)
list->list[cix].hash = 0;
}
assoc->candidates = lists;
assoc->getnodes = unix_time();
id_copy(assoc->self_client_id, public_id);
client_id_self_update(assoc);
return assoc;
}
Assoc *new_Assoc_default(uint8_t *public_id)
{
/* original 8, 251 averages to ~32k entries... probably the whole DHT :D
* 320 entries is fine, hopefully */
return new_Assoc(6, 15, public_id);
}
/* own client_id, assocs for this have to be ignored */
void Assoc_self_client_id_changed(Assoc *assoc, uint8_t *id)
{
if (assoc && id) {
assoc->self_hash = 0;
id_copy(assoc->self_client_id, id);
client_id_self_update(assoc);
}
}
#ifdef LOGGING
static char *idpart2str(uint8_t *id, size_t len);
#endif
/* refresh buckets */
void do_Assoc(Assoc *assoc, DHT *dht)
{
if (is_timeout(assoc->getnodes, ASSOC_BUCKET_REFRESH)) {
assoc->getnodes = unix_time();
size_t candidate = (rand() % assoc->candidates_bucket_count) + assoc->candidates_bucket_count;
/* in that bucket or the buckets closest to it:
* find the best heard candidate
* find the best seen candidate
* send getnode() requests to both */
uint8_t *target_id = NULL;
Client_entry *heard = NULL, *seen = NULL;
size_t i, k, m, bckt;
for (i = 1; i < assoc->candidates_bucket_count; i++) {
if (i % 2)
k = - (i >> 1);
else
k = i >> 1;
bckt = (candidate + k) % assoc->candidates_bucket_count;
for (m = 0; m < assoc->candidates_bucket_size; m++)
if (assoc->candidates[bckt].list[m].hash) {
Client_entry *entry = &assoc->candidates[bckt].list[m];
if (!is_timeout(entry->getnodes, CANDIDATES_SEEN_TIMEOUT))
continue;
if (!target_id)
target_id = entry->client.client_id;
if (entry->seen_at) {
if (!seen)
if (!is_timeout(entry->seen_at, CANDIDATES_SEEN_TIMEOUT))
seen = entry;
}
if (entry->heard_at) {
if (!heard)
if (!is_timeout(entry->heard_at, CANDIDATES_HEARD_TIMEOUT))
heard = entry;
}
if (seen && heard)
break;
}
if (seen && heard)
break;
}
#ifdef LOGGING
size_t total = 0, written = sprintf(logbuffer, "assoc: [%u] => ",
(uint32_t)(candidate % assoc->candidates_bucket_count));
if (written > 0)
total += written;
#endif
if (seen) {
IPPTsPng *ippts = seen->seen_family == AF_INET ? &seen->client.assoc4 : &seen->client.assoc6;
#ifdef LOGGING
written = sprintf(logbuffer + total, " S[%s...] %s:%u", idpart2str(seen->client.client_id, 8),
ip_ntoa(&ippts->ip_port.ip), htons(ippts->ip_port.port));
if (written > 0)
total += written;
#endif
DHT_getnodes(dht, &ippts->ip_port, seen->client.client_id, target_id);
seen->getnodes = unix_time();
}
if (heard && (heard != seen)) {
IP_Port *ipp = heard->heard_family == AF_INET ? &heard->assoc_heard4 : &heard->assoc_heard6;
#ifdef LOGGING
written = sprintf(logbuffer + total, " H[%s...] %s:%u", idpart2str(heard->client.client_id, 8), ip_ntoa(&ipp->ip),
htons(ipp->port));
if (written > 0)
total += written;
#endif
DHT_getnodes(dht, ipp, heard->client.client_id, target_id);
heard->getnodes = unix_time();
}
#ifdef LOGGING
if (!heard && !seen)
sprintf(logbuffer + total, "no nodes to talk to??\n");
else
/* for arcane reasons, sprintf(str, "\n") doesn't function */
sprintf(logbuffer + total, "%s", "\n");
loglog(logbuffer);
#endif
}
}
/* destroy */
void kill_Assoc(Assoc *assoc)
{
if (assoc) {
free(assoc->candidates->list);
free(assoc->candidates);
free(assoc);
}
}
#ifdef LOGGING
static char buffer[CLIENT_ID_SIZE * 2 + 1];
static char *idpart2str(uint8_t *id, size_t len)
{
if (len > CLIENT_ID_SIZE)
len = CLIENT_ID_SIZE;
size_t i;
for (i = 0; i < len; i++)
sprintf(buffer + i * 2, "%02hhx", id[i]);
buffer[len * 2] = 0;
return buffer;
}
void Assoc_status(Assoc *assoc)
{
if (!assoc) {
loglog("Assoc status: no assoc\n");
return;
}
loglog("[b:p] hash => [id...] used, seen, heard\n");
size_t bid, cid, total = 0;
for (bid = 0; bid < assoc->candidates_bucket_count; bid++) {
candidates_bucket *bucket = &assoc->candidates[bid];
for (cid = 0; cid < assoc->candidates_bucket_size; cid++) {
Client_entry *entry = &bucket->list[cid];
if (entry->hash) {
sprintf(logbuffer, "[%3i:%3i] %08x => [%s...] %i, %i(%c), %i(%c)\n",
(int)bid, (int)cid, entry->hash, idpart2str(entry->client.client_id, 8),
entry->used_at ? (int)(unix_time() - entry->used_at) : 0,
entry->seen_at ? (int)(unix_time() - entry->seen_at) : 0,
entry->seen_at ? (entry->seen_family == AF_INET ? '4' : (entry->seen_family == AF_INET6 ? '6' : '?')) : '?',
entry->heard_at ? (int)(unix_time() - entry->heard_at) : 0,
entry->heard_at ? (entry->heard_family == AF_INET ? '4' : (entry->heard_family == AF_INET6 ? '6' : '?')) : '?');
loglog(logbuffer);
total++;
}
}
}
if (total) {
sprintf(logbuffer, "Total: %i entries, table usage %i%%.\n", (int)total,
(int)(total * 100 / (assoc->candidates_bucket_count * assoc->candidates_bucket_size)));
loglog(logbuffer);
}
}
#endif
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