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import           Graphics.OpenSCAD

data Shelf = Shelf {
  width :: Double,
  depth :: Double,
  boardThickness :: Double,
  shelfHeights :: [Double]
} deriving (Show)

myShelf :: Shelf
myShelf = Shelf { width = 36, depth = 8, boardThickness = 1,
                  shelfHeights = [12, 12, 10, 10, 6, 6, 6] }

modelShelf :: Shelf -> [Model3d]
modelShelf s =
  let sidesPos = [(0,0,0), (boardThickness s + width s, 0, 0)]
      shelvesPos = let ys = scanl (+) 0 [h + boardThickness s|h <- shelfHeights s]
                   in [ (boardThickness s, 0, y) | y <- ys ]
      place board places = map (\p -> translate p board) places
  in place sideBoard sidesPos ++ place shelfBoard shelvesPos
  where shelfHeight = sum (shelfHeights s) + (boardThickness s) *
                      (fromIntegral (length $ shelfHeights s) + 1)
        sideBoard =  box (boardThickness s) (depth s) shelfHeight
        shelfBoard = box (width s) (depth s) (boardThickness s)

main :: IO ()
main = drawL $ modelShelf myShelf