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|
-----------------------------------------------------------------------------
-- |
-- Module : Numeric.GSL.Vector
-- Copyright : (c) Alberto Ruiz 2007
-- License : GPL
-- Maintainer : Alberto Ruiz
-- Stability : provisional
--
-- Low level interface to vector operations.
--
-----------------------------------------------------------------------------
module Numeric.GSL.Vector (
sumF, sumR, sumQ, sumC,
prodF, prodR, prodQ, prodC,
dotF, dotR, dotQ, dotC,
FunCodeS(..), toScalarR, toScalarF, toScalarC, toScalarQ,
FunCodeV(..), vectorMapR, vectorMapC, vectorMapF, vectorMapQ,
FunCodeSV(..), vectorMapValR, vectorMapValC, vectorMapValF, vectorMapValQ,
FunCodeVV(..), vectorZipR, vectorZipC, vectorZipF, vectorZipQ,
RandDist(..), randomVector,
saveMatrix,
fwriteVector, freadVector, fprintfVector, fscanfVector
) where
import Data.Packed
import Numeric.GSL.Internal hiding (TV,TM,TCV,TCM)
import Data.Complex
import Foreign.Marshal.Alloc(free)
import Foreign.Marshal.Array(newArray)
import Foreign.Ptr(Ptr)
import Foreign.C.Types
import Foreign.C.String(newCString)
import System.IO.Unsafe(unsafePerformIO)
import Control.Monad(when)
fromei x = fromIntegral (fromEnum x) :: CInt
data FunCodeV = Sin
| Cos
| Tan
| Abs
| ASin
| ACos
| ATan
| Sinh
| Cosh
| Tanh
| ASinh
| ACosh
| ATanh
| Exp
| Log
| Sign
| Sqrt
deriving Enum
data FunCodeSV = Scale
| Recip
| AddConstant
| Negate
| PowSV
| PowVS
deriving Enum
data FunCodeVV = Add
| Sub
| Mul
| Div
| Pow
| ATan2
deriving Enum
data FunCodeS = Norm2
| AbsSum
| MaxIdx
| Max
| MinIdx
| Min
deriving Enum
------------------------------------------------------------------
-- | sum of elements
sumF :: Vector Float -> Float
sumF x = unsafePerformIO $ do
r <- createVector 1
app2 c_sumF vec x vec r "sumF"
return $ r @> 0
-- | sum of elements
sumR :: Vector Double -> Double
sumR x = unsafePerformIO $ do
r <- createVector 1
app2 c_sumR vec x vec r "sumR"
return $ r @> 0
-- | sum of elements
sumQ :: Vector (Complex Float) -> Complex Float
sumQ x = unsafePerformIO $ do
r <- createVector 1
app2 c_sumQ vec x vec r "sumQ"
return $ r @> 0
-- | sum of elements
sumC :: Vector (Complex Double) -> Complex Double
sumC x = unsafePerformIO $ do
r <- createVector 1
app2 c_sumC vec x vec r "sumC"
return $ r @> 0
foreign import ccall unsafe "gsl-aux.h sumF" c_sumF :: TFF
foreign import ccall unsafe "gsl-aux.h sumR" c_sumR :: TVV
foreign import ccall unsafe "gsl-aux.h sumQ" c_sumQ :: TQVQV
foreign import ccall unsafe "gsl-aux.h sumC" c_sumC :: TCVCV
-- | product of elements
prodF :: Vector Float -> Float
prodF x = unsafePerformIO $ do
r <- createVector 1
app2 c_prodF vec x vec r "prodF"
return $ r @> 0
-- | product of elements
prodR :: Vector Double -> Double
prodR x = unsafePerformIO $ do
r <- createVector 1
app2 c_prodR vec x vec r "prodR"
return $ r @> 0
-- | product of elements
prodQ :: Vector (Complex Float) -> Complex Float
prodQ x = unsafePerformIO $ do
r <- createVector 1
app2 c_prodQ vec x vec r "prodQ"
return $ r @> 0
-- | product of elements
prodC :: Vector (Complex Double) -> Complex Double
prodC x = unsafePerformIO $ do
r <- createVector 1
app2 c_prodC vec x vec r "prodC"
return $ r @> 0
foreign import ccall unsafe "gsl-aux.h prodF" c_prodF :: TFF
foreign import ccall unsafe "gsl-aux.h prodR" c_prodR :: TVV
foreign import ccall unsafe "gsl-aux.h prodQ" c_prodQ :: TQVQV
foreign import ccall unsafe "gsl-aux.h prodC" c_prodC :: TCVCV
-- | dot product
dotF :: Vector Float -> Vector Float -> Float
dotF x y = unsafePerformIO $ do
r <- createVector 1
app3 c_dotF vec x vec y vec r "dotF"
return $ r @> 0
-- | dot product
dotR :: Vector Double -> Vector Double -> Double
dotR x y = unsafePerformIO $ do
r <- createVector 1
app3 c_dotR vec x vec y vec r "dotR"
return $ r @> 0
-- | dot product
dotQ :: Vector (Complex Float) -> Vector (Complex Float) -> Complex Float
dotQ x y = unsafePerformIO $ do
r <- createVector 1
app3 c_dotQ vec x vec y vec r "dotQ"
return $ r @> 0
-- | dot product
dotC :: Vector (Complex Double) -> Vector (Complex Double) -> Complex Double
dotC x y = unsafePerformIO $ do
r <- createVector 1
app3 c_dotC vec x vec y vec r "dotC"
return $ r @> 0
foreign import ccall unsafe "gsl-aux.h dotF" c_dotF :: TFFF
foreign import ccall unsafe "gsl-aux.h dotR" c_dotR :: TVVV
foreign import ccall unsafe "gsl-aux.h dotQ" c_dotQ :: TQVQVQV
foreign import ccall unsafe "gsl-aux.h dotC" c_dotC :: TCVCVCV
------------------------------------------------------------------
toScalarAux fun code v = unsafePerformIO $ do
r <- createVector 1
app2 (fun (fromei code)) vec v vec r "toScalarAux"
return (r @> 0)
vectorMapAux fun code v = unsafePerformIO $ do
r <- createVector (dim v)
app2 (fun (fromei code)) vec v vec r "vectorMapAux"
return r
vectorMapValAux fun code val v = unsafePerformIO $ do
r <- createVector (dim v)
pval <- newArray [val]
app2 (fun (fromei code) pval) vec v vec r "vectorMapValAux"
free pval
return r
vectorZipAux fun code u v = unsafePerformIO $ do
r <- createVector (dim u)
when (dim u > 0) $ app3 (fun (fromei code)) vec u vec v vec r "vectorZipAux"
return r
---------------------------------------------------------------------
-- | obtains different functions of a vector: norm1, norm2, max, min, posmax, posmin, etc.
toScalarR :: FunCodeS -> Vector Double -> Double
toScalarR oper = toScalarAux c_toScalarR (fromei oper)
foreign import ccall unsafe "gsl-aux.h toScalarR" c_toScalarR :: CInt -> TVV
-- | obtains different functions of a vector: norm1, norm2, max, min, posmax, posmin, etc.
toScalarF :: FunCodeS -> Vector Float -> Float
toScalarF oper = toScalarAux c_toScalarF (fromei oper)
foreign import ccall unsafe "gsl-aux.h toScalarF" c_toScalarF :: CInt -> TFF
-- | obtains different functions of a vector: only norm1, norm2
toScalarC :: FunCodeS -> Vector (Complex Double) -> Double
toScalarC oper = toScalarAux c_toScalarC (fromei oper)
foreign import ccall unsafe "gsl-aux.h toScalarC" c_toScalarC :: CInt -> TCVV
-- | obtains different functions of a vector: only norm1, norm2
toScalarQ :: FunCodeS -> Vector (Complex Float) -> Float
toScalarQ oper = toScalarAux c_toScalarQ (fromei oper)
foreign import ccall unsafe "gsl-aux.h toScalarQ" c_toScalarQ :: CInt -> TQVF
------------------------------------------------------------------
-- | map of real vectors with given function
vectorMapR :: FunCodeV -> Vector Double -> Vector Double
vectorMapR = vectorMapAux c_vectorMapR
foreign import ccall unsafe "gsl-aux.h mapR" c_vectorMapR :: CInt -> TVV
-- | map of complex vectors with given function
vectorMapC :: FunCodeV -> Vector (Complex Double) -> Vector (Complex Double)
vectorMapC oper = vectorMapAux c_vectorMapC (fromei oper)
foreign import ccall unsafe "gsl-aux.h mapC" c_vectorMapC :: CInt -> TCVCV
-- | map of real vectors with given function
vectorMapF :: FunCodeV -> Vector Float -> Vector Float
vectorMapF = vectorMapAux c_vectorMapF
foreign import ccall unsafe "gsl-aux.h mapF" c_vectorMapF :: CInt -> TFF
-- | map of real vectors with given function
vectorMapQ :: FunCodeV -> Vector (Complex Float) -> Vector (Complex Float)
vectorMapQ = vectorMapAux c_vectorMapQ
foreign import ccall unsafe "gsl-aux.h mapQ" c_vectorMapQ :: CInt -> TQVQV
-------------------------------------------------------------------
-- | map of real vectors with given function
vectorMapValR :: FunCodeSV -> Double -> Vector Double -> Vector Double
vectorMapValR oper = vectorMapValAux c_vectorMapValR (fromei oper)
foreign import ccall unsafe "gsl-aux.h mapValR" c_vectorMapValR :: CInt -> Ptr Double -> TVV
-- | map of complex vectors with given function
vectorMapValC :: FunCodeSV -> Complex Double -> Vector (Complex Double) -> Vector (Complex Double)
vectorMapValC = vectorMapValAux c_vectorMapValC
foreign import ccall unsafe "gsl-aux.h mapValC" c_vectorMapValC :: CInt -> Ptr (Complex Double) -> TCVCV
-- | map of real vectors with given function
vectorMapValF :: FunCodeSV -> Float -> Vector Float -> Vector Float
vectorMapValF oper = vectorMapValAux c_vectorMapValF (fromei oper)
foreign import ccall unsafe "gsl-aux.h mapValF" c_vectorMapValF :: CInt -> Ptr Float -> TFF
-- | map of complex vectors with given function
vectorMapValQ :: FunCodeSV -> Complex Float -> Vector (Complex Float) -> Vector (Complex Float)
vectorMapValQ oper = vectorMapValAux c_vectorMapValQ (fromei oper)
foreign import ccall unsafe "gsl-aux.h mapValQ" c_vectorMapValQ :: CInt -> Ptr (Complex Float) -> TQVQV
-------------------------------------------------------------------
-- | elementwise operation on real vectors
vectorZipR :: FunCodeVV -> Vector Double -> Vector Double -> Vector Double
vectorZipR = vectorZipAux c_vectorZipR
foreign import ccall unsafe "gsl-aux.h zipR" c_vectorZipR :: CInt -> TVVV
-- | elementwise operation on complex vectors
vectorZipC :: FunCodeVV -> Vector (Complex Double) -> Vector (Complex Double) -> Vector (Complex Double)
vectorZipC = vectorZipAux c_vectorZipC
foreign import ccall unsafe "gsl-aux.h zipC" c_vectorZipC :: CInt -> TCVCVCV
-- | elementwise operation on real vectors
vectorZipF :: FunCodeVV -> Vector Float -> Vector Float -> Vector Float
vectorZipF = vectorZipAux c_vectorZipF
foreign import ccall unsafe "gsl-aux.h zipF" c_vectorZipF :: CInt -> TFFF
-- | elementwise operation on complex vectors
vectorZipQ :: FunCodeVV -> Vector (Complex Float) -> Vector (Complex Float) -> Vector (Complex Float)
vectorZipQ = vectorZipAux c_vectorZipQ
foreign import ccall unsafe "gsl-aux.h zipQ" c_vectorZipQ :: CInt -> TQVQVQV
-----------------------------------------------------------------------
data RandDist = Uniform -- ^ uniform distribution in [0,1)
| Gaussian -- ^ normal distribution with mean zero and standard deviation one
deriving Enum
-- | Obtains a vector of pseudorandom elements from the the mt19937 generator in GSL, with a given seed. Use randomIO to get a random seed.
randomVector :: Int -- ^ seed
-> RandDist -- ^ distribution
-> Int -- ^ vector size
-> Vector Double
randomVector seed dist n = unsafePerformIO $ do
r <- createVector n
app1 (c_random_vector (fi seed) ((fi.fromEnum) dist)) vec r "randomVector"
return r
foreign import ccall unsafe "random_vector" c_random_vector :: CInt -> CInt -> TV
--------------------------------------------------------------------------------
-- | Saves a matrix as 2D ASCII table.
saveMatrix :: FilePath
-> String -- ^ format (%f, %g, %e)
-> Matrix Double
-> IO ()
saveMatrix filename fmt m = do
charname <- newCString filename
charfmt <- newCString fmt
let o = if orderOf m == RowMajor then 1 else 0
app1 (matrix_fprintf charname charfmt o) mat m "matrix_fprintf"
free charname
free charfmt
foreign import ccall unsafe "matrix_fprintf" matrix_fprintf :: Ptr CChar -> Ptr CChar -> CInt -> TM
--------------------------------------------------------------------------------
-- | Loads a vector from an ASCII file (the number of elements must be known in advance).
fscanfVector :: FilePath -> Int -> IO (Vector Double)
fscanfVector filename n = do
charname <- newCString filename
res <- createVector n
app1 (gsl_vector_fscanf charname) vec res "gsl_vector_fscanf"
free charname
return res
foreign import ccall unsafe "vector_fscanf" gsl_vector_fscanf:: Ptr CChar -> TV
-- | Saves the elements of a vector, with a given format (%f, %e, %g), to an ASCII file.
fprintfVector :: FilePath -> String -> Vector Double -> IO ()
fprintfVector filename fmt v = do
charname <- newCString filename
charfmt <- newCString fmt
app1 (gsl_vector_fprintf charname charfmt) vec v "gsl_vector_fprintf"
free charname
free charfmt
foreign import ccall unsafe "vector_fprintf" gsl_vector_fprintf :: Ptr CChar -> Ptr CChar -> TV
-- | Loads a vector from a binary file (the number of elements must be known in advance).
freadVector :: FilePath -> Int -> IO (Vector Double)
freadVector filename n = do
charname <- newCString filename
res <- createVector n
app1 (gsl_vector_fread charname) vec res "gsl_vector_fread"
free charname
return res
foreign import ccall unsafe "vector_fread" gsl_vector_fread:: Ptr CChar -> TV
-- | Saves the elements of a vector to a binary file.
fwriteVector :: FilePath -> Vector Double -> IO ()
fwriteVector filename v = do
charname <- newCString filename
app1 (gsl_vector_fwrite charname) vec v "gsl_vector_fwrite"
free charname
foreign import ccall unsafe "vector_fwrite" gsl_vector_fwrite :: Ptr CChar -> TV
type PF = Ptr Float --
type PD = Ptr Double --
type PQ = Ptr (Complex Float) --
type PC = Ptr (Complex Double) --
type TF = CInt -> PF -> IO CInt --
type TFF = CInt -> PF -> TF --
type TFV = CInt -> PF -> TV --
type TVF = CInt -> PD -> TF --
type TFFF = CInt -> PF -> TFF --
type TV = CInt -> PD -> IO CInt --
type TVV = CInt -> PD -> TV --
type TVVV = CInt -> PD -> TVV --
type TFM = CInt -> CInt -> PF -> IO CInt --
type TFMFM = CInt -> CInt -> PF -> TFM --
type TFMFMFM = CInt -> CInt -> PF -> TFMFM --
type TM = CInt -> CInt -> PD -> IO CInt --
type TMM = CInt -> CInt -> PD -> TM --
type TVMM = CInt -> PD -> TMM --
type TMVMM = CInt -> CInt -> PD -> TVMM --
type TMMM = CInt -> CInt -> PD -> TMM --
type TVM = CInt -> PD -> TM --
type TVVM = CInt -> PD -> TVM --
type TMV = CInt -> CInt -> PD -> TV --
type TMMV = CInt -> CInt -> PD -> TMV --
type TMVM = CInt -> CInt -> PD -> TVM --
type TMMVM = CInt -> CInt -> PD -> TMVM --
type TCM = CInt -> CInt -> PC -> IO CInt --
type TCVCM = CInt -> PC -> TCM --
type TCMCVCM = CInt -> CInt -> PC -> TCVCM --
type TMCMCVCM = CInt -> CInt -> PD -> TCMCVCM --
type TCMCMCVCM = CInt -> CInt -> PC -> TCMCVCM --
type TCMCM = CInt -> CInt -> PC -> TCM --
type TVCM = CInt -> PD -> TCM --
type TCMVCM = CInt -> CInt -> PC -> TVCM --
type TCMCMVCM = CInt -> CInt -> PC -> TCMVCM --
type TCMCMCM = CInt -> CInt -> PC -> TCMCM --
type TCV = CInt -> PC -> IO CInt --
type TCVCV = CInt -> PC -> TCV --
type TCVCVCV = CInt -> PC -> TCVCV --
type TCVV = CInt -> PC -> TV --
type TQV = CInt -> PQ -> IO CInt --
type TQVQV = CInt -> PQ -> TQV --
type TQVQVQV = CInt -> PQ -> TQVQV --
type TQVF = CInt -> PQ -> TF --
type TQM = CInt -> CInt -> PQ -> IO CInt --
type TQMQM = CInt -> CInt -> PQ -> TQM --
type TQMQMQM = CInt -> CInt -> PQ -> TQMQM --
type TCMCV = CInt -> CInt -> PC -> TCV --
type TVCV = CInt -> PD -> TCV --
type TCVM = CInt -> PC -> TM --
type TMCVM = CInt -> CInt -> PD -> TCVM --
type TMMCVM = CInt -> CInt -> PD -> TMCVM --
|