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LambdaCube
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Compiler
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CoreToIR.hs
Age
Commit message (
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Author
2018-09-22
support pipelines without color output
Csaba Hruska
2018-09-22
CoreToIR: address review comments
Kosyrev Serge
2018-09-19
getCommands: make program output type depend on pipeline type
Kosyrev Serge
2018-09-19
fix | getTextureRenderTargetCommands: honor image component type
Kosyrev Serge
2018-09-17
lc/Builtins: allow RenderTextures to be specified as outputs in the IR
Kosyrev Serge
2018-09-17
CoreToIr: add some top-level type signatures
Kosyrev Serge
2018-09-15
compValue: allow literal integers to be processed
Kosyrev Serge
2017-01-30
use sampler's texture filter and edge mode setting
Csaba Hruska
2016-11-11
disable DirectX11 HLSL codegen
Csaba Hruska
2016-05-14
refactoring
Péter Diviánszky
2016-05-13
add clamp to glsl codegen
Csaba Hruska
2016-05-12
refactor hashed name handling
Péter Diviánszky
2016-05-12
mutual function definitions
Péter Diviánszky
2016-05-10
finish maxDB --> freeVars
Péter Diviánszky
2016-05-09
rename & reorder definitions
Péter Diviánszky
2016-05-06
show typechecked source code in .out files & fix local function handling (again)
Péter Diviánszky
2016-05-05
improve pretty printing & try to fix local function handling
Péter Diviánszky
2016-05-05
refactoring
Péter Diviánszky
2016-05-05
refactoring
Péter Diviánszky
2016-05-04
refactoring
Péter Diviánszky
2016-05-04
bugfix: do not overnormalize
Péter Diviánszky
2016-05-04
refactoring
Péter Diviánszky
2016-05-04
refactoring
Péter Diviánszky
2016-05-04
refactoring
Péter Diviánszky
2016-05-03
refactoring
Péter Diviánszky
2016-05-02
use (:) instead of Cons everywhere
Péter Diviánszky
2016-04-30
refactoring
Péter Diviánszky
2016-04-28
refactoring: eliminate custom ESC handling
Péter Diviánszky
2016-04-28
unify Doc types; better expr. pretty print
Péter Diviánszky
2016-04-27
split module
Péter Diviánszky
2016-04-27
refactoring
Péter Diviánszky
2016-04-27
simplification
Péter Diviánszky
2016-04-27
split modules
Péter Diviánszky
2016-04-20
refactoring (speedup debruinification)
Péter Diviánszky
2016-04-18
refactoring
Péter Diviánszky
2016-04-18
refactoring
Péter Diviánszky
2016-03-30
improve hlsl codegen
Csaba Hruska
2016-03-29
work on DX11 HLSL codegen
Csaba Hruska
2016-02-29
fix haddock build
Péter Diviánszky
2016-02-29
renames
Péter Diviánszky
2016-02-29
remove more hacks
Péter Diviánszky
2016-02-29
remove hacks
Péter Diviánszky
2016-02-29
remove a hack
Péter Diviánszky
2016-02-29
dependency change: pretty-compact --> wl-pprint
Péter Diviánszky
2016-02-26
bugfixes
Péter Diviánszky
2016-02-23
tweak maxDB
Péter Diviánszky
2016-02-22
rename: fetch_ --> fetch; fetchArrays_ --> fetchArrays
Péter Diviánszky
2016-02-22
fix webgl constant decl code gen
Péter Diviánszky
2016-02-22
fix fragment shader code gen on webgl
Péter Diviánszky
2016-02-20
fix typo & refactoring
Péter Diviánszky
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