Age | Commit message (Expand) | Author |
---|---|---|
2019-05-06 | TextureCube support. | Joe Crayne |
2019-05-06 | Representation-agnostic matrix/vector pipeline inputs. | Joe Crayne |
2019-05-05 | Signatures, comments, dead-code removal. | Joe Crayne |
2018-09-20 | textureDataTypeToGLArityType: fix translation for integer textures | Csaba Hruska |
2018-09-20 | textureDataTypeToGLType: switch to 8-bit components for integer RGBA textures | Csaba Hruska |
2016-03-06 | cleanup | Csaba Hruska |
2016-02-12 | improve exceptions | Csaba Hruska |
2016-02-08 | implement sampler support | Csaba Hruska |
2016-02-01 | disable debug log | Csaba Hruska |
2016-01-29 | simplify Mesh data add some missing function | Csaba Hruska |
2016-01-08 | use String instead og ByteString | Csaba Hruska |
2016-01-08 | use Map instead of Trie | Csaba Hruska |
2016-01-08 | move to LambdaCube.GL, use more descriptive names, update for OpenGLRaw 3.0 | Csaba Hruska |