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-rw-r--r--clientloop.c6
-rw-r--r--debian/changelog4
2 files changed, 8 insertions, 2 deletions
diff --git a/clientloop.c b/clientloop.c
index c9176c0d7..6a35c8e3e 100644
--- a/clientloop.c
+++ b/clientloop.c
@@ -1505,8 +1505,10 @@ client_loop(int have_pty, int escape_char_arg, int ssh2_chan_id)
1505 exit_status = 0; 1505 exit_status = 0;
1506 } 1506 }
1507 1507
1508 if (received_signal) 1508 if (received_signal) {
1509 fatal("Killed by signal %d.", (int) received_signal); 1509 debug("Killed by signal %d.", (int) received_signal);
1510 cleanup_exit((int) received_signal + 128);
1511 }
1510 1512
1511 /* 1513 /*
1512 * In interactive mode (with pseudo tty) display a message indicating 1514 * In interactive mode (with pseudo tty) display a message indicating
diff --git a/debian/changelog b/debian/changelog
index f6a78859e..68e6123f6 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -2,6 +2,10 @@ openssh (1:4.2p1-6) UNRELEASED; urgency=low
2 2
3 * Sync default values of $PATH from shadow 1:4.0.12-6, adding /usr/bin/X11 3 * Sync default values of $PATH from shadow 1:4.0.12-6, adding /usr/bin/X11
4 to the normal and superuser paths and /usr/games to the normal path. 4 to the normal and superuser paths and /usr/games to the normal path.
5 * When the client receives a signal, don't fatal() with "Killed by signal
6 %d." (which produces unhelpful noise on stderr and causes confusion for
7 users of some applications that wrap ssh); instead, generate a debug
8 message and exit with the traditional status (closes: #313371).
5 * debconf template translations: 9 * debconf template translations:
6 - Add Swedish (thanks, Daniel Nylander; closes: #333133). 10 - Add Swedish (thanks, Daniel Nylander; closes: #333133).
7 11