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authorCsaba Hruska <csaba.hruska@gmail.com>2016-02-29 10:58:15 +0100
committerCsaba Hruska <csaba.hruska@gmail.com>2016-02-29 10:58:15 +0100
commit35c7ad122ef87107b5e2872895eacb99c3693d45 (patch)
tree9830793db2b4f3d959f269b2a80ff5ceb55bab1b /TODO
parentcd2caa8d02c9ca4afff28e9e5de162484bd19d35 (diff)
add todo
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@@ -328,6 +328,7 @@ reviews, blogs
328- pure haskell implementation of graphics pipeline (gpu primitives) 328- pure haskell implementation of graphics pipeline (gpu primitives)
329- book about pure functional graphics and game development, including pure FPS game (quake3) explained in details 329- book about pure functional graphics and game development, including pure FPS game (quake3) explained in details
330- parallelize the compiler 330- parallelize the compiler
331- estimate pipeline's memory usage
331 332
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