Age | Commit message (Expand) | Author |
---|---|---|
2018-09-19 | types: introduce GLOutput into GLRenderer | Kosyrev Serge |
2017-05-28 | bump version | Csaba Hruska |
2016-12-25 | count render calls | Csaba Hruska |
2016-12-24 | fix DrawContext construction | Csaba Hruska |
2016-12-24 | some render optimization | Csaba Hruska |
2016-02-08 | implement sampler support | Csaba Hruska |
2016-01-29 | simplify Mesh data add some missing function | Csaba Hruska |
2016-01-10 | back to ByteString | Csaba Hruska |
2016-01-10 | make more flexible | Csaba Hruska |
2016-01-08 | use String instead og ByteString | Csaba Hruska |
2016-01-08 | use Map instead of Trie | Csaba Hruska |
2016-01-08 | move to LambdaCube.GL, use more descriptive names, update for OpenGLRaw 3.0 | Csaba Hruska |