Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-19 | types: introduce GLOutput into GLRenderer | Kosyrev Serge | |
2017-05-28 | bump version | Csaba Hruska | |
2016-12-25 | count render calls | Csaba Hruska | |
2016-12-24 | fix DrawContext construction | Csaba Hruska | |
2016-12-24 | some render optimization | Csaba Hruska | |
2016-02-08 | implement sampler support | Csaba Hruska | |
2016-01-29 | simplify Mesh data add some missing function | Csaba Hruska | |
2016-01-10 | back to ByteString | Csaba Hruska | |
2016-01-10 | make more flexible | Csaba Hruska | |
2016-01-08 | use String instead og ByteString | Csaba Hruska | |
2016-01-08 | use Map instead of Trie | Csaba Hruska | |
2016-01-08 | move to LambdaCube.GL, use more descriptive names, update for OpenGLRaw 3.0 | Csaba Hruska | |